Eilef Sandnæs

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Houdini 20.5 Rumors May 30, 2024, 5:41 a.m.

oldteapot7
I wonder if along this new COPs (if Copernicus is it what you guys guessing) also comes new UI for nodes of those COPs it could be good sign of UI refreshing also i wonder if there will be some generative AI nodes in it? I really hope so!

btw is it possible to use bitmap made from composition of COPs as texture in material editor right now? and if yes is it interactive? So you can tweak it as you need in realtime?

Regarding live link to COPs op:pathToCopNode works in Redshift at least. But I have to refresh the render for it to update in Solaris.

Karma/Mantra I don't know.

General Efficient Workflow in Solaris May 29, 2024, 2:10 p.m.

If you need objects 100% gone from the scene you can use Prune and choose Method "Deactivate". You can't get anything back after the your Prune node tough. But using it right before the submitter/render should be safe. This is what I have done in the past using Redshift.

From mye experience in Solaris Karma do have fastest start up time. But Redshift did add some improvement regarding this in 3.5.24 " Improved performance and resources usage by excluding from the RS scene the geometry that is invisible in the usd stage"

Solaris: can't assign material {[SOLVED]} May 20, 2024, 1:11 p.m.

Been there to