Houdini Main Changelogs

19.5.989

Added support for Maya 2025.

yesterday
20.0.716

Added support for Maya 2025.

yesterday
20.0.715

Fixed a crash in the ONNX SOP when reading from a detail array attribute.

Tue. May 21, 2024
20.0.715

Fixed an issue with creating black-boxed VOP HDAs due to vopnet mask.

Tue. May 21, 2024
20.0.714

Fixed a bug in the RBD Configure SOP where the bullet_groupconnected attribute was always being set to 1.

Mon. May 20, 2024
19.5.982

Fixed a bug where animated subd tags were not being updated in IPR, or offline when rendering multiple frames within single process.

Wed. May 15, 2024
20.0.709

Fixed a bug where animated subd tags were not being updated in IPR, or offline when rendering multiple frames within single process.

Wed. May 15, 2024
19.5.982

The TOP Fetch Input node, typicaly used in graphs fetched using the TOP Fetch, now has options to control its behavior when used outside of a typical fetch context. For example, if the node is cooked interactively instead.

Wed. May 15, 2024
20.0.709

Fix an issue in the Curve state where the construction plane was not being respected while snapping when depth snapping was turned off.

Wed. May 15, 2024
20.0.708

Fixed a macOS-only bug where some menus in the main macOS menu bar, such as the Radial menu, indefinitely grew with junk separator items.

Tue. May 14, 2024
20.0.708

Fixed a macOS-only bug where the main macOS menu bar did not support label expressions found in custom menu items.

Tue. May 14, 2024
20.0.708

Fixed handling of a hoktey assigned to the "Show Lop Layer Colors" toggle in the Network Editor View menu.

Tue. May 14, 2024
20.0.708

Fixed a crash bug with Guide Groom's Paint Template tool.

Tue. May 14, 2024
20.0.707

Fixed a viewport update issue with time-dependent OPs when restoring their visibility by switching from "Hide other Objects" to one of the other object visibility modes.

Mon. May 13, 2024
20.0.707

Fixed a viewport update issue with the object display parameters.

Mon. May 13, 2024
20.0.704

The work item MMB inspector window now properly shows empty array attribs, instead of hiding the completely.

Fri. May 10, 2024
20.0.704

The TOP Fetch Input node, typically used in graphs fetched using the TOP Fetch, now has options to control its behavior when used outside of a typical fetch context. For example, if the node is cooked interactively instead.

Fri. May 10, 2024
20.0.704

In the Hair Generate SOP, check for valid guide indices before trying to use them. Guide indices should be in range and should not point to parting line primitives.

Fri. May 10, 2024
20.0.704

Fixed a bug where Guide Interpolation mesh was adding guide weight entries for parting lines.

Fri. May 10, 2024
20.0.703

Karma Render Properties LOP no longer includes the checkpoint rendervar with DCMs.

Fri. May 10, 2024
19.5.976

Karma Render Properties LOP 3-400% performance improvements on large scenes.

Fri. May 10, 2024
20.0.703

Fixed a bug in one of the GA_IntrinsicManager::getReadOnly() overloads.

Thu. May 9, 2024
20.0.703

Fixed a bug with guide interpolation in the Guide Groom Plant tool which mostly occurred on large scale objects (100 units or more). Curves were created at offset positions or picked up more distant guides with higher weights.

Interpolation may have changed slightly even at smaller scales.

Thu. May 9, 2024
20.0.703

The SOP Crowd Import LOP now exposes the Boolean Attributes configuration parameter from SOP Import.

Thu. May 9, 2024
20.0.702

Added "Primitive Attributes" and "Point Attributes" parms to the Feather Procedural.

These work the same as on the Feather Uncondense SOP, copying shaft attributes onto generated barbs.

Point attribute values are copied from the shaft point the barb originates from.

One application is copying of barborient to help with generating feather normals.

Wed. May 8, 2024