Heart modeled in ZBrush and textured in Mari using ptex. Soft body simulated using Houdini's finite bodies solver then exported as an alembic cache into Maya and rendered with RenderMan. A more in depth breakdown of my process can be found on my website.

Generalist
United States



COMMENTS

  • ChristmaXD 6 years, 7 months ago  | 

    nice material! good

  • WhyBlue 5 years, 6 months ago  | 

    but.. whyyy

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