Learning Paths

Getting Started
obj-image Take your first steps into the world of Houdini's procedural node-based workflow
Foundations
Modeling
obj-image Learn how to create and edit geometry
Procedural
obj-image Learn How to Work with Mesh Processing, Retopology, Gaussian Splats, Lidars
Mesh Processing
Look Development
obj-image Learn the layout, lookdev and lighting tools in Solaris
Solaris
obj-image Learn how to create Procedural Texture Maps
Texturing
VFX
obj-image Learn how to create Fire and Smoke
Pyro
obj-image Learn how to create visual effects for Games
Realtime
obj-image Learn how to simulate Liquids and Ocean FX
Fluids
obj-image Learn how to Shatter and Destroy
Destruction
obj-image Learn How to Create Multi Material FX
MPM
Character
obj-image Learn how to rig and animate characters
Rigging
obj-image Learn Character Animation Workflows
Animation
CFX
obj-image Learn how to use Vellum to simulate Clothing
Cloth
obj-image Learn how to groom your Characters and Creatures
Hair & Fur
obj-image Learn how to set up and simulate crowds
Crowds
obj-image Learn how to set up and simulate Muscles
Muscles
Gamedev
obj-image Learn to use Houdini and Unreal to make Games
Unreal
obj-image Learn to use Houdini and Unity to make Games
Unity
World Building
obj-image Learn how to create Digital Terrains
Terrain
Pipeline & AI
obj-image Learn how to manage pipeline dependencies
PDG
obj-image VEX for Custom Nodes and Shaders
VEX
Schools & Training Centers
Schools
Colleges/Universities
Schools
Online Learning
Schools
Training Centers