
Yunus Balcioglu
animatrix_
About Me
Senior FX Technical Director @ Industrial Light & Magic | Feature film credits include The Lord of the Rings: The Rings of Power, Marvel's Eternals, Star Wars: The Rise of Skywalker, X-Men: Dark Phoenix, X-Men: Apocalypse, Aquaman, Alien: Covenant, Pirates of the Caribbean, Justice League and many m... more
Senior FX Technical Director @ Industrial Light & Magic | Feature film credits include The Lord of the Rings: The Rings of Power, Marvel's Eternals, Star Wars: The Rise of Skywalker, X-Men: Dark Phoenix, X-Men: Apocalypse, Aquaman, Alien: Covenant, Pirates of the Caribbean, Justice League and many more. less
EXPERTISE
Technical Director
INDUSTRY
Film/TV
Houdini Skills
ADVANCED
Procedural Modeling | Digital Assets | Mantra | Pyro FX | Fluids | Destruction FX | VEX | Python
INTERMEDIATE
Realtime FX
Availability
Not Specified
My Gallery
My Talks
Recent Forum Posts
Orienting Point Normals Sept. 8, 2025, 3:43 a.m.
Hi,
You can use Orientation Along Curve SOP, where X Axis will give you what you want. Make sure to choose the right Tangent Type for your use case.
You can use Orientation Along Curve SOP, where X Axis will give you what you want. Make sure to choose the right Tangent Type for your use case.
Supercharged H20 extension (TouchDesigner Style) Sept. 3, 2025, 2:26 a.m.
raumafu
Great update! Everything works except fn:displaySelectNearestNode(uievent, context) option. I have bounded to my 1 key and remove every other hotkeys in the hotkey editor but it does not seem to work. The other options are working like 2 3 4 but not display one. How can i fix it?
You can use the selectDisplayNearestNodeInEditorEnhanced function in utility_generic.
Supercharged H20 extension (TouchDesigner Style) Aug. 30, 2025, 3:35 a.m.
Cedric4826
Hi, thank you for the quick update
I have some issue when trying to create nodes by using the multi-selection menu (for example in SOP, press H then C to create groupcombine node), the menu would show up but cant seem to create the node. Down below are error message from houdini console:
Traceback (most recent call last):
File "C:\Users/xxxx/Documents/houdini21.0/animatrix/hotkey system/python3.11libs\utility_hotkey_system.py", line 125, in keyPressEvent
if shortcut == (event.key() | event.modifiers()):
~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~
File "C:\PROGRA~2/Steam/STEAMA~1/common/HOUDIN~1/python311/lib/site-packages-forced\PySide6\support\deprecated.py", line 54, in func_or
return QtCore.QKeyCombination(self, other)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
TypeError: 'PySide6.QtCore.QKeyCombination.__init__' called with wrong argument types:
PySide6.QtCore.QKeyCombination.__init__(KeyboardModifier, int)
Supported signatures:
PySide6.QtCore.QKeyCombination.__init__(Union)
PySide6.QtCore.QKeyCombination.__init__(PySide6.QtCore.Qt.Key = Instance(Qt.Key_unknown))
PySide6.QtCore.QKeyCombination.__init__(PySide6.QtCore.Qt.KeyboardModifier, PySide6.QtCore.Qt.Key = Instance(Qt.Key_unknown))
PySide6.QtCore.QKeyCombination.__init__(PySide6.QtCore.Qt.Modifier, PySide6.QtCore.Qt.Key)
Hi,
I fixed that bug now.