Matt Tillman

pixelninja

About Me

Connect

LOCATION
Not Specified
WEBSITE

Houdini Skills

Availability

Not Specified

My Tutorials

obj-image Intermediate
Building Components in SOPs: Hierarchies and KineFX

Recent Forum Posts

Swapping payload in LOP without saving stage first May 8, 2024, 9:15 p.m.

You could try a switch pointing to a reference to the payload on disk. Then you can control the switch with a context option on the ROP.

Attribute wrangle in Solaris May 6, 2024, 8:11 p.m.

I know this is an old thread but I was having this issue myself so I wanted to share the solution.

Make sure to set frame sampling on the attribute wrangle as well.

In my case when I use an attribute wrangle over an array it will set the length of the array to be exactly same on every frame unless frame sampling is on. This caused so many crazy render issues until I figured it out.
I'm not sure if it's a bug or just another quirk of the whole Solaris/USD way of doing things.

SOP Intrinsic: usdViewportPurpose April 28, 2024, 7:21 p.m.

Heileif
Im only on my phone.

But if I remember correctly you only need create a string attribute named purpose with purpose you want as value.

That's definitely the case for sending geo from sops to lops. I think cdordelly is asking about a clear attribute to show what the purpose was when getting geo into sops from lops.

I had a quick look and I ran into the same thing, an intrinsic array is created that ends up being the same across all geo so you need to rely on the path to determine the purpose.