
William Harley
william_harley
About Me
I started my career doing lighting, lookdev and VFX in Cape Town.
Always looking to streamline the character rigging and animation process
I got involved in setting up a rigging tools in houdini and assisting animators to get used to the
new tools, I have fallen in love with CFX, building rigs ... more
I started my career doing lighting, lookdev and VFX in Cape Town.
Always looking to streamline the character rigging and animation process
I got involved in setting up a rigging tools in houdini and assisting animators to get used to the
new tools, I have fallen in love with CFX, building rigs for films, games and cinematics. less
EXPERTISE
Generalist
INDUSTRY
Film/TV
Connect
LOCATION
Cape Town,
South Africa
WEBSITE
Houdini Skills
ADVANCED
Procedural Modeling | Digital Assets | Character Rigging | Lighting | Pyro FX | VEX
INTERMEDIATE
Environments | Motion Editing | Animation | Hair & Fur | Cloth | Crowds | Muscles | Solaris | Karma | Fluids | Destruction FX | Realtime FX | PDG | Python
Availability
Not Specified
My Badges
SideFX Staff
Since Oct 2023
My Houdini Content
Recent Forum Posts
APEX autorig components not finding tags June 20, 2025, 6:58 a.m.
Hi, it looks like you are using the Base.skel as your source in the fktransforms component. The fktransform component, uses the skeleton to create the transformObjects in the rig, ie xform, properties, and tags.
You currently are setting all your tags up on the Guides.skel, so in order for apex to fetch the tags from the skeleton
set your source to Guides.skel
This should fix it.
You currently are setting all your tags up on the Guides.skel, so in order for apex to fetch the tags from the skeleton
set your source to Guides.skel
This should fix it.
Guides properties in 20.5.584 June 16, 2025, 1:17 p.m.
Are you maybe setting the properties dict on as a detail attrib?
APEX autorig multiik, with twist bones May 27, 2025, 8:50 a.m.
Thanks for the feedback, this is a good one to add
