Mikros Image

Mikros Image

We talk with Paris, France-based Mikros Image on their VFX work for feature films, commercials, animation, music videos etc - with a look at two recent projects: (1) Taj Mahal - where they used Hou...

Axis

Axis

We talk with Glasgow's Axis - on their work for game trailers and cut scenes, TV commercials, VR theme park rides and more - including projects for Halo Guardians, Destiny, Guild Wars 2, Project Ov...

Oculus Story Studio

Oculus Story Studio

Robert Boh-Chun Chen describes how he approaches the creation of immersive, personal VR experiences that go beyond what's possible in traditional film - and how he used Houdini's procedural techniq...

Hangar 13 - Mafia III

Hangar 13 - Mafia III

SideFX speaks with Ewan Croft, Eugene Kuczerepa and Martin Ruzicka from Hangar 13 on how they use Houdini for gamedev, including in their latest release, Mafia III.

Electric Theatre Collective

Electric Theatre Collective

London's ETC showcases two of their recent projects - an animated ad for Freeview, and a music video for Massive Attack. ETC uses Houdini as the backbone of their production pipeline to maximize ef...

Houdini Connect: SPLICE

Houdini Connect: SPLICE

SPLICE is a post-production studio based in Minneapolis, with a focus on episodic TV and commercials. They started offering visual effects 5 years ago, and had to evaluate which software tools to b...

ManvsMachine

ManvsMachine

An in-depth discussion with Simon Holmedal about creativity and workflow - featuring commercial work crafted for Nike. Simon is a Motion Designer, Technical Director, and 3D Artist at London's Manv...

VR Innovators

VR Innovators

We speak with some of the innovative artists using Houdini to create rich, immersive virtual worlds. Speakers include Kevin Mack (ShapeSpaceVR), Nick Young (MachinEyes), Mike Murdock (TriHelix), Ro...

Zoic Studios | Sarah McGee

Zoic Studios | Sarah McGee

As the Pipeline Manager at Zoic Studios, Sarah McGee helps to identify and remove bottlenecks in the pipeline, and evaluates graphic tools to make production flow as efficiently as possible. In 201...

RISE Visual Effects Studio

RISE Visual Effects Studio

Why would a studio implement an end-to-end Houdini pipeline? Andreas Giesen and Simon Ohler from RISE | Visual Effects Studios outline the benefits. Germany's RISE has grown exponentially since ope...

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