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GT_DeformUtils.h
Go to the documentation of this file.
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/*
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* PROPRIETARY INFORMATION. This software is proprietary to
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* Side Effects Software Inc., and is not to be reproduced,
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* transmitted, or disclosed in any way without written permission.
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*
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* NAME: GT_DeformUtil.h ( GT Library, C++)
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*
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* COMMENTS:
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*/
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#ifndef __GT_DeformUtils__
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#define __GT_DeformUtils__
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#include "
GT_API.h
"
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#include <
UT/UT_Array.h
>
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#include <
UT/UT_Vector4.h
>
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class
GT_DataArray
;
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namespace
GT_DeformUtils
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{
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GT_API
void
buildBoneIndexAndWeights
(
const
GT_DataArray
&bone_capture,
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UT_Vector4iArray
*bone_index,
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UT_Vector4FArray
*bone_weight,
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int
bone_limit,
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int
*max_bones_per_point =
nullptr
,
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const
UT_Array<int>
*bone_index_remap =
nullptr
);
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}
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#endif
GT_DeformUtils::buildBoneIndexAndWeights
GT_API void buildBoneIndexAndWeights(const GT_DataArray &bone_capture, UT_Vector4iArray *bone_index, UT_Vector4FArray *bone_weight, int bone_limit, int *max_bones_per_point=nullptr, const UT_Array< int > *bone_index_remap=nullptr)
GT_API
#define GT_API
Definition:
GT_API.h:13
UT_Array.h
UT_ValArray< UT_Vector4i >
UT_Array< int >
GT_API.h
GT_DataArray
Abstract data class for an array of float, int or string data.
Definition:
GT_DataArray.h:40
UT_Vector4.h
GT
GT_DeformUtils.h
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