FBX_ImportOptions() | FBX_ImportOptions | |
getCompatibilityMode() const | FBX_ImportOptions | |
getConvertJointsToZYXRotOrder() const | FBX_ImportOptions | |
getConvertToYUp() const | FBX_ImportOptions | |
getConvertUnits() const | FBX_ImportOptions | inline |
getCreateNullsAsSubnets() const | FBX_ImportOptions | |
getCreateOGLDummyCoords() const | FBX_ImportOptions | |
getForceNormalizeVertexWeights() const | FBX_ImportOptions | |
getHideSkinJoints() const | FBX_ImportOptions | |
getIgnoreSegScaleComp() const | FBX_ImportOptions | |
getImportBlendingAsSOPs() const | FBX_ImportOptions | |
getImportIntoObj() const | FBX_ImportOptions | |
getInlineBones() const | FBX_ImportOptions | |
getMakePathsRelative() const | FBX_ImportOptions | |
getMaterialImportMode() const | FBX_ImportOptions | |
getOverrideFrameRange() const | FBX_ImportOptions | |
getOverrideFramerate() const | FBX_ImportOptions | |
getResampleAnimation() const | FBX_ImportOptions | |
getResampleInterval() const | FBX_ImportOptions | |
getTreatVertexCachesAsFloats() const | FBX_ImportOptions | |
getTriangulateNurbs() const | FBX_ImportOptions | |
getTriangulatePatches() const | FBX_ImportOptions | |
getUnlockDeformations() const | FBX_ImportOptions | |
getUnlockGeometry() const | FBX_ImportOptions | |
getUVNamingStyle() const | FBX_ImportOptions | |
getVisualizerBones() const | FBX_ImportOptions | |
setCompatibilityMode(FBX_CompatibilityModeType value) | FBX_ImportOptions | |
setConvertJointsToZYXRotOrder(bool value) | FBX_ImportOptions | |
setConvertToYUp(bool value) | FBX_ImportOptions | |
setConvertUnits(bool v) | FBX_ImportOptions | inline |
setCreateNullsAsSubnets(bool value) | FBX_ImportOptions | |
setCreateOGLDummyCoords(bool value) | FBX_ImportOptions | |
setForceNormalizeVertexWeights(bool value) | FBX_ImportOptions | |
setHideSkinJoints(bool value) | FBX_ImportOptions | |
setIgnoreSegScaleComp(bool value) | FBX_ImportOptions | |
setImportBlendingAsSOPs(bool value) | FBX_ImportOptions | |
setImportIntoObj(bool value) | FBX_ImportOptions | |
setInlineBones(bool value) | FBX_ImportOptions | |
setMakePathsRelative(bool value) | FBX_ImportOptions | |
setMaterialImportMode(FBX_MaterialImportType value) | FBX_ImportOptions | |
setOverrideFrameRange(bool value) | FBX_ImportOptions | |
setOverrideFramerate(double frate) | FBX_ImportOptions | |
setResampleAnimation(bool value) | FBX_ImportOptions | |
setResampleInterval(double frames) | FBX_ImportOptions | |
setTreatVertexCachesAsFloats(bool value) | FBX_ImportOptions | |
setTriangulateNurbs(bool value) | FBX_ImportOptions | |
setTriangulatePatches(bool value) | FBX_ImportOptions | |
setUnlockDeformations(bool value) | FBX_ImportOptions | |
setUnlockGeometry(bool value) | FBX_ImportOptions | |
setUVNamingStyle(FBX_TextureCoordinatesNamingType uv_style) | FBX_ImportOptions | |
setVisualizerBones(bool value) | FBX_ImportOptions | |