addOpID(int id) | GR_Material | protected |
ALPHA_BLEND enum value | GR_Material | |
ALPHA_CUTOUT enum value | GR_Material | |
ALPHA_IGNORE enum value | GR_Material | |
AlphaMode enum name | GR_Material | |
bind(RV_Render *r, RV_ShaderProgram *shader, const GR_DisplayOption *opts, bool for_curve=false) | GR_Material | inline |
bindSets(RV_Render *r, RV_ShaderProgram *shader, bool for_curve) | GR_Material | |
bindWithoutUpdate(RV_Render *r, RV_ShaderProgram *shader, const GR_DisplayOption *opts, bool for_curve=false) | GR_Material | inline |
clearOpDependenciesDirty() | GR_Material | inline |
clearOpIDs() | GR_Material | inlineprotected |
create(MaterialType type, const UT_StringHolder &name) | GR_Material | static |
decref() | GR_SceneItem | inline |
dependencies() | GR_Material | inline |
dirty(bool dirty=true) | GR_Material | inline |
dirtyTextures() override | GR_MatCapMaterial | inlinevirtual |
extraInputs() const | GR_Material | inline |
FILM_SURFACE enum value | GR_Material | |
getCurrentTime() const | GR_Material | inline |
getCurveShader() const | GR_Material | inlinevirtual |
getFallbacks() const | GR_Material | inline |
getNodeID() const | GR_Material | inline |
getNodePath() const | GR_Material | |
getOverrides() const | GR_Material | inline |
getSurfaceShader() const | GR_Material | inlinevirtual |
getUniqueMaterialID() | GR_Material | static |
getVersion() const | GR_SceneItem | inline |
GR_MatCapMaterial(const UT_StringHolder &name, MaterialType type=MATCAP_SURFACE) | GR_MatCapMaterial | protected |
GR_Material class | GR_MatCapMaterial | friend |
GR_Material::GR_Material(const UT_StringHolder &name, MaterialType type) | GR_Material | protected |
GR_SceneItem(const UT_StringHolder &name, int id) | GR_SceneItem | inlineprotected |
HAIR_CURVE enum value | GR_Material | |
hasDisplacement() const | GR_Material | inline |
hasUDIM() const | GR_Material | inline |
HEIGHTFIELD_SURFACE enum value | GR_Material | |
id() const | GR_SceneItem | inline |
IN_FLOAT enum value | GR_Material | |
IN_INT enum value | GR_Material | |
IN_VEC2 enum value | GR_Material | |
IN_VEC3 enum value | GR_Material | |
IN_VEC4 enum value | GR_Material | |
incref() | GR_SceneItem | inline |
initBlocks(RV_Render *r, const GR_DisplayOption *opts) override | GR_MatCapMaterial | virtual |
initMaterialSetForRender(RV_Render *r, RV_ShaderProgram *shader, bool &created) override | GR_MatCapMaterial | virtual |
InputType enum name | GR_Material | |
Intensity | GR_MatCapMaterial | |
isDirty(fpreal time) | GR_Material | inline |
isOPTimeDependent() const | GR_Material | inline |
isTextured() const | GR_Material | inline |
isTimeDependent() const | GR_Material | inline |
isTransparent() const | GR_Material | inline |
MATCAP_SURFACE enum value | GR_Material | |
MaterialType enum name | GR_Material | |
MATPARM(fpreal32, Intensity) | GR_MatCapMaterial | |
MATX_SURFACE enum value | GR_Material | |
myBlockDirtyFlag | GR_Material | protected |
myDirtyFlag | GR_Material | protected |
mySimpleBlock | GR_MatCapMaterial | protected |
myTexDirtyFlag | GR_MatCapMaterial | protected |
name() const | GR_SceneItem | inline |
needsTangents() const | GR_Material | inline |
needsUVs() const | GR_Material | inline |
opDependencies() const | GR_Material | inline |
opDependenciesDirty() const | GR_Material | inline |
setExtraInputs(const UT_StringMap< InputType > &extra_inputs) | GR_Material | inline |
setFallbacks(const UT_Options *attrib_fallbacks) | GR_Material | |
setHasDisplacement(bool has_disp) | GR_Material | inline |
setHasUDIM(bool has_udim) | GR_Material | inline |
setID(int id) | GR_SceneItem | inline |
setName(const UT_StringHolder &name) | GR_SceneItem | inline |
setNeedsTangents(bool tan) | GR_Material | inline |
setNeedsUVs(bool uvs) | GR_Material | inline |
setNodeID(int id) | GR_Material | inline |
setOPTimeDependent(bool timedep, fpreal t=0.0) | GR_Material | |
setOverrides(const UT_Options *overrides) | GR_Material | |
setTextured(bool has_tex) | GR_Material | inline |
setTexturesLoaded(bool loaded) | GR_Material | inline |
setTimeDependent(bool timedep, fpreal t=0.0) | GR_Material | |
setTransparent(bool has_tex) | GR_Material | inline |
setUDIM(const UT_Vector4i &udim) | GR_MatCapMaterial | inline |
setVersion(int64 v) | GR_SceneItem | inline |
SIMPLE_SURFACE enum value | GR_Material | |
TEXMAP_PARM(DiffuseMap, DiffuseID) | GR_MatCapMaterial | |
TEXMAP_PARM(EmissionMap, EmissionID) | GR_MatCapMaterial | |
texturesLoaded() const | GR_Material | inline |
timeChangeCheck() const | GR_Material | protected |
type() const | GR_Material | inline |
udim_area | GR_MatCapMaterial | |
UNLIT_SURFACE enum value | GR_Material | |
update(const GR_MaterialParms &options) override | GR_MatCapMaterial | virtual |
UT_NON_COPYABLE(GR_MatCapMaterial) | GR_MatCapMaterial | protected |
GR_Material::UT_NON_COPYABLE(GR_Material) | GR_Material | protected |
GR_SceneItem::UT_NON_COPYABLE(GR_SceneItem) | GR_SceneItem | protected |
~GR_Material() override | GR_Material | protected |
~GR_SceneItem() | GR_SceneItem | inlineprotectedvirtual |