HDK
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This is the complete list of members for GU_Brush, including all inherited members.
addPrimPoints(const GEO_Detail &detail, GA_Offset primoff, UT_BitArray &ptused, UT_Vector3Array &pts, GA_IndexArray &idxlist) | GU_Brush | |
addUVPrimPoints(const GEO_Detail &detail, GA_Offset primoff, const GA_ROHandleV3 &uvattrib, UT_BitArray &ptused, UT_Vector3Array &uvpts, GA_IndexArray &idxlist) | GU_Brush | |
applyDab(GU_BrushNib *nib, float stencil_val, const UT_Vector3 &orig, const UT_Vector3 &dir, float rad, const GEO_Primitive *seed, GA_Offset seedptoff, bool useconnectivity, bool usenormals, bool inuv, const UT_StringHolder &uvattribname) | GU_Brush | |
applyMergeMode(GA_Offset ptoff, GA_Offset vtxoff, UT_Vector3 &result, const UT_Vector3 &src, const UT_Vector3 &dst, GU_BrushMergeMode mergemode) | GU_Brush | |
applyVisualize(GU_Detail *gdp) | GU_Brush | |
applyVisualizeStencil(GU_Detail *gdp) | GU_Brush | |
buildCaches(GU_Detail *gdp, const GU_Detail *isectgdp, const GA_PrimitiveGroup *group, const GA_PointGroup *ptgroup, bool usevisibility) | GU_Brush | |
buildRingCache(bool usevisibility) | GU_Brush | |
buildTrees(bool usevisibility) | GU_Brush | |
buildUVTrees(const UT_StringHolder &uvattribname, bool usevisibility) | GU_Brush | |
buildVertexClasses() | GU_Brush | |
callbackStencil(fpreal t, GEO_Delta *delta, GU_BrushCallback cb, void *data) | GU_Brush | |
clearCaches() | GU_Brush | |
clearNormalCache() | GU_Brush | |
clearRingCache() | GU_Brush | |
clearStencil(bool invalidate_vtx=true, bool invalidate_pt=true) | GU_Brush | |
clearVisualize() | GU_Brush | inline |
colourStencil(GEO_Delta *delta, const UT_Vector3 &cd, GU_BrushMergeMode mergemode) | GU_Brush | |
combNormals(GEO_Delta *delta, const UT_Vector3 &dir, float lift, int preservenmllen) | GU_Brush | |
connectRingVtx(int vtxnum, GA_Offset vtx2, bool doublevalence=false) | GU_Brush | |
defaultAlpha(bool create=false) | GU_Brush | |
defaultColour(bool create=false) | GU_Brush | |
defaultNormal(bool create=false) | GU_Brush | |
defaultTexture(const UT_StringHolder &uvattribname, bool create) | GU_Brush | |
destroyTrees() | GU_Brush | |
displaceNormals(GEO_Delta *delta, float amt) | GU_Brush | |
displaceVector(GEO_Delta *delta, const UT_Vector3 &dir, float amt) | GU_Brush | |
doVisualize() const | GU_Brush | inline |
dragTexture(GEO_Delta *delta, const UT_Vector3 &dir) | GU_Brush | |
eraseAttributes(GEO_Delta *old, GEO_Delta *change) | GU_Brush | |
eraseCapture(GEO_Delta *old, GEO_Delta *change) | GU_Brush | |
erasePositions(GEO_Delta *old, GEO_Delta *change) | GU_Brush | |
findUVSeedPtNum(const UT_Vector3 &orig, const UT_StringHolder &uvattribname) | GU_Brush | |
getGdp() const | GU_Brush | inline |
getIsectGdp() const | GU_Brush | inline |
getPointCd(GA_Offset ptoff, UT_Vector3 &cd) const | GU_Brush | |
getPointTree() | GU_Brush | inline |
getPtNormal(GA_Index ptidx, UT_Vector3 &nml) | GU_Brush | |
getUVPointTree() | GU_Brush | inline |
getVertexCd(GA_Offset vtxoff, UT_Vector3 &cd) const | GU_Brush | |
getWriteAlpha() const | GU_Brush | inline |
GU_Brush() | GU_Brush | |
hasStencil() const | GU_Brush | |
hasValidCache() | GU_Brush | inline |
isPointEditable(GA_Index ptnum) | GU_Brush | protected |
liftNormals(GEO_Delta *delta, float lift, int preservenmllen) | GU_Brush | |
myAlphaAttrib | GU_Brush | protected |
myAlphaVertex | GU_Brush | protected |
myCaptureIdx | GU_Brush | protected |
myCaptureType | GU_Brush | protected |
myColourAttrib | GU_Brush | protected |
myColourAttribV3 | GU_Brush | protected |
myColourSize | GU_Brush | protected |
myColourVertex | GU_Brush | protected |
myFloodConnected | GU_Brush | protected |
myGdp | GU_Brush | protected |
myGeoVtx | GU_Brush | protected |
myGroup | GU_Brush | protected |
myIsectGdp | GU_Brush | protected |
myIsectVtx | GU_Brush | protected |
myMergeModeCallback | GU_Brush | protected |
myMergeModeCallbackData | GU_Brush | protected |
myNormalAttrib | GU_Brush | protected |
myNormalizeWeight | GU_Brush | protected |
myPointGroup | GU_Brush | protected |
myPointPos | GU_Brush | protected |
myPointTree | GU_Brush | protected |
myPt2Vtx | GU_Brush | protected |
myPtNmlCache | GU_Brush | protected |
myPtNmlSet | GU_Brush | protected |
myRingValence | GU_Brush | protected |
myRingZero | GU_Brush | protected |
myTextureAttrib | GU_Brush | protected |
myTextureVertex | GU_Brush | protected |
myUseCaptureRegion | GU_Brush | protected |
myUseVisibility | GU_Brush | protected |
myUVPointPos | GU_Brush | protected |
myUVPointTree | GU_Brush | protected |
myUVTreeAttribName | GU_Brush | protected |
myVisHigh | GU_Brush | protected |
myVisLow | GU_Brush | protected |
myVisMode | GU_Brush | protected |
myVisualizeAttrib | GU_Brush | protected |
myVtxClass | GU_Brush | protected |
myVtxRingClass | GU_Brush | protected |
myVtxRingZero | GU_Brush | protected |
myWriteAlpha | GU_Brush | protected |
overrideAlpha(const char *name, bool create=false) | GU_Brush | |
overrideColour(const char *name, int create_tuple_size=-1) | GU_Brush | |
overrideNml(const char *name) | GU_Brush | |
readColour(GA_Offset offset, UT_Vector3 &dest) const | GU_Brush | inlineprotected |
rotateNormals(GEO_Delta *delta, const UT_Vector3 &dir, int preservenmllen) | GU_Brush | |
scaleTexture(GEO_Delta *delta, float scale, const UT_Vector3 &orig) | GU_Brush | |
setMergeModeCallback(GU_BrushMergeModeCallback cb, void *data) | GU_Brush | inline |
setStencil(float val, bool usevisibility) | GU_Brush | |
setVisualizeCd(GA_Offset ptoff, const UT_Vector3 &cd) | GU_Brush | |
setWriteAlpha(bool val) | GU_Brush | inline |
smoothAttribute(GEO_Delta *delta) | GU_Brush | |
smoothNormals(GEO_Delta *delta, int preservenmllen) | GU_Brush | |
smoothPoints(GEO_Delta *delta) | GU_Brush | |
smoothTexture(GEO_Delta *delta) | GU_Brush | |
stampColourStencil(GEO_Delta *delta, GU_BrushMergeMode mergemode) | GU_Brush | |
testPoint(GA_Index ptind, const UT_Vector3 &orig, const UT_Vector3 &dir, float radius2, bool seeddir, bool usenormals) | GU_Brush | protected |
useCaptureRegion(int captureidx, bool normalizeweight, GEO_Detail::CaptureType capturetype=GEO_Detail::CAPTURE_BONE) | GU_Brush | |
visualizeColor(float low, float high, UT_ColorRamp mode) | GU_Brush | |
writeColour(GA_Offset offset, UT_Vector3 &src) const | GU_Brush | inlineprotected |
~GU_Brush() | GU_Brush |