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This is the complete list of members for GU_PointGroup, including all inherited members.
backface(const UT_Vector3 &eye) const | GU_PointGroup | |
boolean(GU_GroupBoolOp boolop, const UT_String &group1, bool negate1, const UT_String &group2, bool negate2) const override | GU_ElementGroup | virtual |
boolean(GU_GroupBoolOp boolop, GA_Group *group1, bool negate1, GA_Group *group2, bool negate2) const override | GU_ElementGroup | virtual |
boundingBox(float tx, float ty, float tz, float halfx, float halfy, float halfz, float rx, float ry, float rz, bool includeNotWhollyContained) override | GU_PointGroup | virtual |
boundingConvexHull(const GU_Detail *vgdp, fpreal iso, bool invert, bool includeNotWhollyContained) const | GU_PointGroup | |
boundingObject(const GU_RayIntersect *rayTree) const | GU_PointGroup | |
boundingSphere(float tx, float ty, float tz, float radx, float rady, float radz, bool includeNotWhollyContained) const override | GU_PointGroup | virtual |
boundingVolume(const GU_Detail *vgdp, fpreal iso, bool invert) const | GU_PointGroup | |
degenerate(bool degenerate, bool zaf, bool doOpen, float tol) const override | GU_PointGroup | virtual |
deleteBBox() | GU_Group | protected |
destroy() override | GU_PointGroup | virtual |
edgeDist(const GA_PointGroup *ptgroup, int depth) const | GU_PointGroup | |
elementGroup() const | GU_ElementGroup | |
enableThreadedWrites(GA_ElementGroup &grp, exint range_entries) | GU_ElementGroup | protectedstatic |
find(const char *name) const override | GU_PointGroup | virtual |
gdp() const | GU_Group | inlineprotected |
generateGroup(const GU_GroupParms &parms) override | GU_PointGroup | virtual |
getBBox() const | GU_Group | inlineprotected |
getRangeValues(int, int &, int &, int &, int &) const | GU_Group | protected |
group() const | GU_Group | inline |
GU_ElementGroup(GU_Detail *gdp) | GU_ElementGroup | |
GU_Group(GU_Detail *gdp) | GU_Group | |
GU_PointGroup(const GU_Detail *gdp, const GA_PrimitiveTypeId &id) | GU_PointGroup | |
GU_PointGroup(const char *n, GU_Detail *gdp, const GA_PrimitiveTypeId &id) | GU_PointGroup | |
GU_PointGroup(GU_Detail *gdp, GA_PointGroup *ptgroup) | GU_PointGroup | |
isBackface(UT_Vector3 pos, UT_Vector3 nml, UT_Vector3 eye) | GU_Group | protectedstatic |
newGroup(const char *name) override | GU_PointGroup | virtual |
normal(UT_Vector3 &nml, float angle, bool include_opposite=false) const override | GU_PointGroup | virtual |
pattern(const char *pattern, int nelements, int order) const override | GU_PointGroup | virtual |
patternGroup(const char *pattern, bool order) const override | GU_PointGroup | virtual |
pointGroup() const | GU_PointGroup | |
pointInsideSphere(const GU_Detail *gdp, GA_Offset ptoff, float a, float b, float c, float tx, float ty, float tz) const | GU_Group | protected |
randomChance(float seed, float frac, bool use_attrib, const char *attrib_name) const override | GU_PointGroup | virtual |
range(int, int, int, int, int, int) const override | GU_PointGroup | virtual |
setGroup(GA_Group *grp) | GU_Group | inlineprotected |
shouldKeepRandom(exint num, float globalseed, float frac) const | GU_Group | protected |
~GU_ElementGroup() override | GU_ElementGroup | |
~GU_Group() | GU_Group | virtual |
~GU_PointGroup() override | GU_PointGroup |