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GU_Turbulence Member List

This is the complete list of members for GU_Turbulence, including all inherited members.

changeTime(float t)GU_Turbulenceprotectedvirtual
cleanupAttractor()GU_Turbulenceinline
cook(float now, float time_step=1./30.)GU_Turbulence
deadPointsGU_Turbulenceprotected
fixedPointsGU_Turbulenceprotected
gainNmlGU_Turbulenceprotected
gainTanGU_Turbulenceprotected
getAccurateMove() const GU_Turbulenceinline
getAddId() const GU_Turbulenceinline
getAttractorForce(GA_Offset ptoff, UT_Vector3 &force)GU_Turbulenceinline
getBirthAll() const GU_Turbulenceinline
getBirthRate(float t)GU_Turbulenceprotectedvirtual
getContact()GU_Turbulenceinline
getDestroyMode() const GU_Turbulenceinline
getEuler() const GU_Turbulenceinline
getFixedPoints()GU_Turbulenceinline
getForce(float t, GA_Offset ptoff, UT_Vector3 &force)=0GU_Turbulenceprotectedpure virtual
getIntegration() const GU_Turbulenceinline
getJitterBirth() const GU_Turbulenceinline
getLifetime(float t, int split)GU_Turbulenceprotectedvirtual
getMass(float t, GA_Offset ptoff)=0GU_Turbulenceprotectedpure virtual
getModifySource() const GU_Turbulenceinline
getMyGdp()GU_Turbulenceinlineprotected
getMySource()GU_Turbulenceinlineprotected
getNumSplit(float t)GU_Turbulenceprotectedvirtual
getParticles()GU_Turbulenceinline
getPointReuse() const GU_Turbulenceinline
getRevertFixed() const GU_Turbulenceinline
getSingleAttractor() const GU_Turbulenceinline
getSplitting() const GU_Turbulenceinline
getSystem()GU_Turbulenceprotected
GU_Turbulence()GU_Turbulence
initAttractor()GU_Turbulenceinline
initAttractor(GU_Detail *)GU_Turbulenceinlinevirtual
initCollision(GU_Detail *coll)GU_Turbulenceprotectedvirtual
initDetail(GU_Detail *gdp)GU_Turbulenceprotectedvirtual
initSource(GU_Detail *src)GU_Turbulenceprotectedvirtual
myIDHandleGU_Turbulenceprotected
myLifeHandleGU_Turbulenceprotected
myPStateHandleGU_Turbulenceprotected
myVelocityHandleGU_Turbulenceprotected
negLimitGU_Turbulenceprotected
posLimitGU_Turbulenceprotected
reset()GU_Turbulence
resetSource(GU_Detail *src)GU_Turbulenceprotectedvirtual
setAccurateMove(int onOff)GU_Turbulenceinline
setAddId(int onOff)GU_Turbulenceinline
setAttractor(GU_Detail *gdp)GU_Turbulenceinline
setBirthAll(int onOff)GU_Turbulenceinline
setBirthAttributes(GA_Offset ptoff, GA_Offset srcptoff, bool split)=0GU_Turbulenceprotectedpure virtual
setBounceOnContact()GU_Turbulenceinline
setCollision(GU_Detail *gdp)GU_Turbulenceinline
setDestroyMode(int onOff)GU_Turbulenceinline
setDieOnContact()GU_Turbulenceinline
setEuler(int onOff)GU_Turbulenceinline
setFixedPoints(const GA_PointGroup *group)GU_Turbulence
setGain(float n, float t)GU_Turbulenceinline
setGdp(GU_Detail *g)GU_Turbulenceinline
setInputGroup(const GA_PointGroup *group)GU_Turbulence
setIntegration(GU_INTEGRATION_TYPE t)GU_Turbulenceinline
setJitterBirth(int onOff)GU_Turbulenceinline
setLimits(const UT_Vector3 &neg, const UT_Vector3 &pos)GU_Turbulence
setModifySource(int onOff)GU_Turbulenceinline
setPointReuse(int val)GU_Turbulenceinline
setPreroll(float t)GU_Turbulenceinline
setRevertFixed(int onOff)GU_Turbulenceinline
setSingleAttractor(int onOff)GU_Turbulenceinline
setSource(GU_Detail *gdp)GU_Turbulenceinline
setSplitContact()GU_Turbulenceinline
setSplitDeath()GU_Turbulenceinline
setSplitOff()GU_Turbulenceinline
setStartTime(float t)GU_Turbulenceinline
setStickOnContact()GU_Turbulenceinline
stuckPointsGU_Turbulenceprotected
updateAttractor(float t)GU_Turbulenceprotectedvirtual
updateCollision(float t)GU_Turbulenceprotectedvirtual
updateSource(float t)GU_Turbulenceprotectedvirtual
zeroSystem()GU_Turbulenceinline
~GU_Turbulence()GU_Turbulencevirtual