changeTime(float t) | GU_Turbulence | protectedvirtual |
cleanupAttractor() | GU_Turbulence | inline |
cook(float now, float time_step=1./30.) | GU_Turbulence | |
deadPoints | GU_Turbulence | protected |
fixedPoints | GU_Turbulence | protected |
gainNml | GU_Turbulence | protected |
gainTan | GU_Turbulence | protected |
getAccurateMove() const | GU_Turbulence | inline |
getAddId() const | GU_Turbulence | inline |
getAttractorForce(GA_Offset ptoff, UT_Vector3 &force) | GU_Turbulence | inline |
getBirthAll() const | GU_Turbulence | inline |
getBirthRate(float t) | GU_Turbulence | protectedvirtual |
getContact() | GU_Turbulence | inline |
getDestroyMode() const | GU_Turbulence | inline |
getEuler() const | GU_Turbulence | inline |
getFixedPoints() | GU_Turbulence | inline |
getForce(float t, GA_Offset ptoff, UT_Vector3 &force)=0 | GU_Turbulence | protectedpure virtual |
getIntegration() const | GU_Turbulence | inline |
getJitterBirth() const | GU_Turbulence | inline |
getLifetime(float t, int split) | GU_Turbulence | protectedvirtual |
getMass(float t, GA_Offset ptoff)=0 | GU_Turbulence | protectedpure virtual |
getModifySource() const | GU_Turbulence | inline |
getMyGdp() | GU_Turbulence | inlineprotected |
getMySource() | GU_Turbulence | inlineprotected |
getNumSplit(float t) | GU_Turbulence | protectedvirtual |
getParticles() | GU_Turbulence | inline |
getPointReuse() const | GU_Turbulence | inline |
getRevertFixed() const | GU_Turbulence | inline |
getSingleAttractor() const | GU_Turbulence | inline |
getSplitting() const | GU_Turbulence | inline |
getSystem() | GU_Turbulence | protected |
GU_Turbulence() | GU_Turbulence | |
initAttractor() | GU_Turbulence | inline |
initAttractor(GU_Detail *) | GU_Turbulence | inlinevirtual |
initCollision(GU_Detail *coll) | GU_Turbulence | protectedvirtual |
initDetail(GU_Detail *gdp) | GU_Turbulence | protectedvirtual |
initSource(GU_Detail *src) | GU_Turbulence | protectedvirtual |
myIDHandle | GU_Turbulence | protected |
myLifeHandle | GU_Turbulence | protected |
myPStateHandle | GU_Turbulence | protected |
myVelocityHandle | GU_Turbulence | protected |
negLimit | GU_Turbulence | protected |
posLimit | GU_Turbulence | protected |
reset() | GU_Turbulence | |
resetSource(GU_Detail *src) | GU_Turbulence | protectedvirtual |
setAccurateMove(int onOff) | GU_Turbulence | inline |
setAddId(int onOff) | GU_Turbulence | inline |
setAttractor(GU_Detail *gdp) | GU_Turbulence | inline |
setBirthAll(int onOff) | GU_Turbulence | inline |
setBirthAttributes(GA_Offset ptoff, GA_Offset srcptoff, bool split)=0 | GU_Turbulence | protectedpure virtual |
setBounceOnContact() | GU_Turbulence | inline |
setCollision(GU_Detail *gdp) | GU_Turbulence | inline |
setDestroyMode(int onOff) | GU_Turbulence | inline |
setDieOnContact() | GU_Turbulence | inline |
setEuler(int onOff) | GU_Turbulence | inline |
setFixedPoints(const GA_PointGroup *group) | GU_Turbulence | |
setGain(float n, float t) | GU_Turbulence | inline |
setGdp(GU_Detail *g) | GU_Turbulence | inline |
setInputGroup(const GA_PointGroup *group) | GU_Turbulence | |
setIntegration(GU_INTEGRATION_TYPE t) | GU_Turbulence | inline |
setJitterBirth(int onOff) | GU_Turbulence | inline |
setLimits(const UT_Vector3 &neg, const UT_Vector3 &pos) | GU_Turbulence | |
setModifySource(int onOff) | GU_Turbulence | inline |
setPointReuse(int val) | GU_Turbulence | inline |
setPreroll(float t) | GU_Turbulence | inline |
setRevertFixed(int onOff) | GU_Turbulence | inline |
setSingleAttractor(int onOff) | GU_Turbulence | inline |
setSource(GU_Detail *gdp) | GU_Turbulence | inline |
setSplitContact() | GU_Turbulence | inline |
setSplitDeath() | GU_Turbulence | inline |
setSplitOff() | GU_Turbulence | inline |
setStartTime(float t) | GU_Turbulence | inline |
setStickOnContact() | GU_Turbulence | inline |
stuckPoints | GU_Turbulence | protected |
updateAttractor(float t) | GU_Turbulence | protectedvirtual |
updateCollision(float t) | GU_Turbulence | protectedvirtual |
updateSource(float t) | GU_Turbulence | protectedvirtual |
zeroSystem() | GU_Turbulence | inline |
~GU_Turbulence() | GU_Turbulence | virtual |