activeObjLights() const | GUI_DetailLook | inline |
addInstance(GU_ConstDetailHandle cgdh, const char *name, const UT_Matrix4D &xform, int64 version, int instance_index, int object_id, int inst_object_id, bool is_guide, bool time_dep) | GUI_DetailLook | protected |
addObjLight(int obj_light_id) | GUI_DetailLook | |
addSelectData(GUI_GroupDataHandle select_data, int geo_index) | GUI_DetailLook | |
appendActiveVisualizer(int vis_id) | GUI_DetailLook | inline |
appendDOPDataName(UT_String &str, int i, bool descriptive) const | GUI_DetailLook | virtual |
applyBundleToDisplayedObjects(OP_Bundle *bdl, int object_vis_change_count) | GUI_DetailLook | virtual |
areAnyLit() const | GUI_DetailLook | inline |
areAnyUnlit() const | GUI_DetailLook | inline |
areInstancesTimeDependent(fpreal t) | GUI_DetailLook | |
bumpVersion() | GUI_DetailLook | inline |
cacheNodePtrs() | GUI_DetailLook | protected |
castShadows() const | GUI_DetailLook | inline |
checkForErrors() | GUI_DetailLook | |
className() const | GUI_DetailLook | virtual |
cleanupAfterRender(RE_RenderContext r) | GUI_DetailLook | virtual |
clearActiveVisualizers() | GUI_DetailLook | inline |
clearObjLights() | GUI_DetailLook | |
clearSelectData() | GUI_DetailLook | |
computeInstanceVersion(const GU_Detail *dtl) | GUI_DetailLook | protected |
contextMicroNode() | GUI_DetailLook | inline |
COPY_DETAIL enum value | GUI_DetailLook | |
copyFlagsFrom(const GUI_DetailLookPtr &look) | GUI_DetailLook | |
createObjectInstance(const char *instance_path, int64 base_version, fpreal t, gui_Instance &instance, OBJ_Node *instancer, UT_StringMap< gui_CachedInstGeo > &existing, bool rel_to_sop) | GUI_DetailLook | protected |
decref() | GUI_DetailLook | inline |
displayAsSubdiv() | GUI_DetailLook | inline |
drawCookComponentSelection() const | GUI_DetailLook | inline |
drawLit() const | GUI_DetailLook | inline |
enableAllLights() | GUI_DetailLook | |
fastSetupForRender(GUI_DisplayOption &opts) | GUI_DetailLook | |
finalizeInstanceTable() | GUI_DetailLook | protected |
forceAsUVObject() const | GUI_DetailLook | inline |
forceHidden() const | GUI_DetailLook | inline |
forceTimeDependent() const | GUI_DetailLook | inline |
getActiveViewport() | GUI_DetailLook | static |
getActiveViewportId() | GUI_DetailLook | static |
getActiveViewportMatString() | GUI_DetailLook | static |
getActiveVisualizers() const | GUI_DetailLook | inline |
getAssignedMaterials(UT_Array< OP_Node * > &nodes) const | GUI_DetailLook | |
getBoundingBox2D(UT_BoundingBox &bbox, const char *name, int use_vertex) const | GUI_DetailLook | |
getBoundingBox3D(UT_BoundingBox &bbox, const UT_Matrix3R *rot) const | GUI_DetailLook | |
getCollectVisPrimitive(int i) | GUI_DetailLook | inline |
getDetailDescriptiveName(UT_String &name, int i) const | GUI_DetailLook | virtual |
getDetailDescriptivePath(UT_String &path, int i) const | GUI_DetailLook | virtual |
getDetailDisplay() const | GUI_DetailLook | inline |
getDetailHandle(int i) const | GUI_DetailLook | virtual |
getDetailName(UT_String &name, int i) const | GUI_DetailLook | virtual |
getDetailPath(UT_String &path, int i) const | GUI_DetailLook | virtual |
getDetailPosition(int i) const | GUI_DetailLook | virtual |
getDetailXform(int i) const | GUI_DetailLook | virtual |
getDisplaySetType() const | GUI_DetailLook | inline |
getDOPData(int i) const | GUI_DetailLook | virtual |
getDOPRootData(int i) const | GUI_DetailLook | virtual |
getEnabledLights() const | GUI_DetailLook | inline |
getEnableDOPDisplay() const | GUI_DetailLook | inline |
getFactoryMaterial(bool lit, bool draw_uv) | GUI_DetailLook | |
getFactoryMaterialGL(bool lit, bool draw_uv) | GUI_DetailLook | |
getFactoryMaterialOverride() | GUI_DetailLook | inline |
getFactoryMaterialOverrideGL() | GUI_DetailLook | inline |
getGeometryRenders(UT_Array< GUI_GeoRender * > &geos, GR_LightingPass p=GR_LIGHTING_ANY, int geo_index=-1) | GUI_DetailLook | |
getGlobalChosenDopnetPath() | GUI_DetailLook | inlinestatic |
getGlobalDomelight() | GUI_DetailLook | static |
getGlobalHeadlight(bool for_solaris=false) | GUI_DetailLook | static |
getImage(RE_RenderContext) | GUI_DetailLook | inlinevirtual |
getIsChosenDopnet() const | GUI_DetailLook | inline |
getIsDetailTempSelected(int i) const | GUI_DetailLook | virtual |
getLight(int i) const | GUI_DetailLook | inline |
getLights() const | GUI_DetailLook | inline |
getLookID() const | GUI_DetailLook | inline |
getName() const | GUI_DetailLook | inline |
getNodeErrorID() const | GUI_DetailLook | inline |
getNumDetailHandles() const | GUI_DetailLook | inlinevirtual |
getNumLights() const | GUI_DetailLook | inline |
getObject() const | GUI_DetailLook | inline |
getObjectLOD() const | GUI_DetailLook | inline |
getObjTypeMask() const | GUI_DetailLook | inline |
getOrCreateGeometryRender(int index) | GUI_DetailLook | protectedvirtual |
getOutlineColor() const | GUI_DetailLook | inline |
getOutputIndex() | GUI_DetailLook | inline |
getPickPriority(const GR_PickRecord &pick, int &) const | GUI_DetailLook | inlinevirtual |
getPrimDecorMask() const | GUI_DetailLook | inline |
getSelectData(int geo_index) const | GUI_DetailLook | |
getShopsRelativeTo() const | GUI_DetailLook | inline |
getShowAxes() const | GUI_DetailLook | inline |
getSop() const | GUI_DetailLook | inline |
getTempComponentSelection(int i) const | GUI_DetailLook | virtual |
getUsesGeoRenderInstancing() const | GUI_DetailLook | inlineprotectedvirtual |
getVersion() | GUI_DetailLook | virtual |
getViewportMask() const | GUI_DetailLook | inline |
getVisualizedNodeId() const | GUI_DetailLook | inline |
getWireColor(int id) const | GUI_DetailLook | inlinevirtual |
getXform() const | GUI_DetailLook | inline |
gui_CachedInstGeo typedef | GUI_DetailLook | protected |
GUI_DetailLook(GU_DetailHandle *gh=NULL, const char *detail_name=NULL, SetDetailMode mode=REFERENCE_DETAIL) | GUI_DetailLook | |
hasFactoryMaterialOverride() | GUI_DetailLook | inline |
hasInstanceFile() const | GUI_DetailLook | inline |
hasObjLight(int obj_light_id) const | GUI_DetailLook | |
hasPickPriority() const | GUI_DetailLook | inlinevirtual |
hasReflectiveMaterial() const | GUI_DetailLook | |
hasSelectData() const | GUI_DetailLook | |
hasTransparency() const | GUI_DetailLook | |
hasUserSelection() const | GUI_DetailLook | |
hasVisible3D() | GUI_DetailLook | static |
hasVisibleBoundaries() | GUI_DetailLook | static |
hasVisibleUV() | GUI_DetailLook | static |
hide() | GUI_DetailLook | |
incref() | GUI_DetailLook | inline |
initInstanceTable() | GUI_DetailLook | protected |
invalidateBBox() | GUI_DetailLook | |
isActiveModel() const | GUI_DetailLook | inline |
isBeautyRender() const | GUI_DetailLook | inline |
isControlLook() const | GUI_DetailLook | inline |
isCurrentOutput() const | GUI_DetailLook | inline |
isDeleted() | GUI_DetailLook | inline |
isDetailDisplayOn() const | GUI_DetailLook | inline |
isDopGuide() const | GUI_DetailLook | inlinevirtual |
isDrawableLook() const | GUI_DetailLook | inline |
isFootprinted() const | GUI_DetailLook | inline |
isGeometry() const | GUI_DetailLook | inline |
isGuide() const | GUI_DetailLook | inlinevirtual |
isHighlighted() const | GUI_DetailLook | inline |
isInitialized() const | GUI_DetailLook | inline |
isMaterialUpdatePending() const | GUI_DetailLook | inline |
isObjCurrent() const | GUI_DetailLook | inline |
isObjGhost() const | GUI_DetailLook | inline |
isObjHidden() const | GUI_DetailLook | inline |
isObjOutput() const | GUI_DetailLook | inline |
isObjSelection() const | GUI_DetailLook | inline |
isObjSelectionHint() const | GUI_DetailLook | inline |
isObjSolo() const | GUI_DetailLook | inline |
isOnionSkinDeformation() const | GUI_DetailLook | inline |
isOnionSkinning() const | GUI_DetailLook | inline |
isOutline() const | GUI_DetailLook | inline |
isPickable() const | GUI_DetailLook | virtual |
isPickingOn() const | GUI_DetailLook | inline |
isPointInstanced() const | GUI_DetailLook | inline |
isRenderOn() const | GUI_DetailLook | inline |
isRetired() const | GUI_DetailLook | inline |
isSecondarySelection() const | GUI_DetailLook | inline |
isSeparateOutline() const | GUI_DetailLook | inline |
isSnappable() const | GUI_DetailLook | inline |
isSymbolicGeometry() const | GUI_DetailLook | inline |
isTargetOutput() const | GUI_DetailLook | inline |
isTemplated() const | GUI_DetailLook | inline |
isThreadedUpdatePending() const | GUI_DetailLook | inline |
isTimeDependent(fpreal t) | GUI_DetailLook | virtual |
isUpdatePending() const | GUI_DetailLook | inline |
isUVObject() const | GUI_DetailLook | |
isVisible(const GUI_DisplayOption &dopt) const | GUI_DetailLook | virtual |
isWireframeOnly() const | GUI_DetailLook | inline |
isXray() const | GUI_DetailLook | inlinevirtual |
markGeoForRemoval(GUI_GeoRender *gr) | GUI_DetailLook | protected |
matchesChosenDopnetPath(const char *path) | GUI_DetailLook | inlinestatic |
materialUpdatePending(bool up) | GUI_DetailLook | inline |
myGeoRender | GUI_DetailLook | protected |
myOnionSkinRenders | GUI_DetailLook | protected |
myOnionSkinSetupResults | GUI_DetailLook | protected |
mySelectData | GUI_DetailLook | protected |
mySetupResults | GUI_DetailLook | protected |
myStashedGeoRenderShared | GUI_DetailLook | protected |
needsAlphaPass() const | GUI_DetailLook | inline |
needsOverlayRender() | GUI_DetailLook | inlinevirtual |
needVisualizerSetup(bool setup) | GUI_DetailLook | inline |
numActiveVisualizers() const | GUI_DetailLook | inline |
onionSkinRender(RE_RenderContext r, GUI_DisplayOption &disp_opt, int nsamples) | GUI_DetailLook | |
reactivateRetired() | GUI_DetailLook | |
REFERENCE_DETAIL enum value | GUI_DetailLook | |
releaseAllTempComponentSelections() | GUI_DetailLook | virtual |
removeDeletedGeos() | GUI_DetailLook | protected |
removeLight(RE_Light *light) | GUI_DetailLook | |
removeObjLight(int obj_light_id) | GUI_DetailLook | |
renderObjectName(RE_RenderContext r, GUI_DisplayOption *dispopt) | GUI_DetailLook | |
renderOrQueueObjectAxes(UT_Vector3FArray &axes, UT_Vector3FArray &pivots) | GUI_DetailLook | virtual |
renderQueuedObjectAxes(RE_RenderContext r, GUI_DisplayOption *dispopt, const UT_Vector3FArray &axes, const UT_Vector3FArray &pivots) | GUI_DetailLook | static |
requestRedraw() | GUI_DetailLook | inline |
requireErrorCheck() | GUI_DetailLook | inline |
resetGeometryRender() | GUI_DetailLook | |
resetOverrideUsingSavedValue() | GUI_DetailLook | inlinevirtual |
resetVisualizerCheck() | GUI_DetailLook | inline |
retire() | GUI_DetailLook | |
runVisualizerSetup() const | GUI_DetailLook | inline |
setActiveModel(bool active_model) | GUI_DetailLook | inline |
setActiveViewport(const char *name, int id) | GUI_DetailLook | static |
setAllowShadingOpenCurves(bool val) | GUI_DetailLook | |
setBeautyRender(bool b) | GUI_DetailLook | inline |
setCastShadows(bool on) | GUI_DetailLook | inline |
setCollectVisPrimitive(int i, GR_Primitive *prim) | GUI_DetailLook | inline |
setContextMicroNode(UT_UniquePtr< DEP_MicroNode > &µnode) | GUI_DetailLook | inline |
setCurrentOutput(bool current_output) | GUI_DetailLook | |
setDetailDisplay(bool display) | GUI_DetailLook | inlinevirtual |
setDetailHandle(GU_DetailHandle handle) | GUI_DetailLook | |
SetDetailMode enum name | GUI_DetailLook | |
setDisplayAsSubdiv(bool val) | GUI_DetailLook | |
setDisplaySavingPrevValue(int onoff) | GUI_DetailLook | inlinevirtual |
setDrawCookComponentSelection(bool enable) | GUI_DetailLook | |
setDrawLit(int onoff) | GUI_DetailLook | |
setEnableDOPDisplay(bool enable) | GUI_DetailLook | inline |
setFactoryMaterialOverride(RE_MaterialPtr material) | GUI_DetailLook | inline |
setFactoryMaterialOverride(GR_MaterialPtr material) | GUI_DetailLook | inline |
setFootprint(bool footprint) | GUI_DetailLook | inline |
setForceAsUVObject(bool on) | GUI_DetailLook | inline |
setForceHidden(bool on) | GUI_DetailLook | inline |
setForceTimeDependent(bool v) | GUI_DetailLook | inline |
setGeometry(bool enable) | GUI_DetailLook | inline |
setGlobalChosenDopnet(OP_Node *dopnet) | GUI_DetailLook | inlinestatic |
setGlobalLightArray(const UT_ValArray< RE_Light * > <s, bool headlight) | GUI_DetailLook | |
setGlobalViewSerial(GUI_DisplayOption &disp, int serial, int serial2, int id) | GUI_DetailLook | inlinestatic |
setHighlight(bool highlight) | GUI_DetailLook | inline |
setInitialized() | GUI_DetailLook | inline |
setIsChosenDopnet(bool ischosen) | GUI_DetailLook | inline |
setIsControlLook(bool c) | GUI_DetailLook | inline |
setIsDeleted() | GUI_DetailLook | inline |
setIsDrawableLook(bool dr) | GUI_DetailLook | inline |
setLightArray(RE_Light *lights[], int nLights=0) | GUI_DetailLook | |
setLookID(int id) | GUI_DetailLook | inline |
setName(const char *name) | GUI_DetailLook | |
setNeedsAlphaPass(bool e) | GUI_DetailLook | inline |
setObjCurrent(bool obj_current) | GUI_DetailLook | |
setObject(OP_Node *node) | GUI_DetailLook | |
setObjectLOD(GEO_ViewportLOD lod) | GUI_DetailLook | inline |
setObjGhost(bool obj_ghost, OP_Node *for_node) | GUI_DetailLook | virtual |
setObjHidden(bool hide) | GUI_DetailLook | inline |
setObjOutput(bool output) | GUI_DetailLook | inline |
setObjSelection(bool obj_sel) | GUI_DetailLook | |
setObjSelectionHint(bool obj_sel_hint) | GUI_DetailLook | |
setObjSolo(bool solo, const UT_Matrix4D *solo_transform=nullptr) | GUI_DetailLook | inline |
setObjTypeMask(unsigned mask) | GUI_DetailLook | inline |
setOnionSkinning(int onion_skin_state) | GUI_DetailLook | |
setOutline(bool outline) | GUI_DetailLook | inline |
setOutlineColor(const UT_Vector4F &clr) | GUI_DetailLook | |
setOutputIndex(int index) | GUI_DetailLook | inline |
setPicking(bool picking) | GUI_DetailLook | inline |
setPivot(const UT_Vector3F &pivot) | GUI_DetailLook | inline |
setRedrawValue(UI_Value *redraw) | GUI_DetailLook | inline |
setRender(bool render) | GUI_DetailLook | inline |
setSecondarySelection(int onoff) | GUI_DetailLook | |
setSeparateOutline(bool b) | GUI_DetailLook | inline |
setShowAxes(bool show_axes) | GUI_DetailLook | inline |
setShowGroupColorVersion(int version) | GUI_DetailLook | |
setShowGroupMask(const UT_StringHolder &mask) | GUI_DetailLook | |
setShowGroupType(GA_GroupType group_type) | GUI_DetailLook | |
setShowMaterials(bool show) | GUI_DetailLook | inline |
setSingleGeometryRender(OP_Node *node) | GUI_DetailLook | |
setSnappable(int onoff) | GUI_DetailLook | inline |
setSop(OP_Node *node) | GUI_DetailLook | |
setTargetOutput(bool target_output) | GUI_DetailLook | inline |
setTempComponentSelection(int i, GUI_GUSelectionProxyHandle h) | GUI_DetailLook | virtual |
setTemplate(bool templated) | GUI_DetailLook | inline |
setupAllGeos(const GUI_DisplayOption &disp_opt, bool show_selections, GR_DecorationOverride selmask_dec, GR_DecorationOverride &sel_dec) | GUI_DetailLook | protected |
setupForRender(const GUI_DisplayOption &opts, bool show_selections, GR_DecorationOverride selmask_dec, GR_DecorationOverride &sel_dec) | GUI_DetailLook | virtual |
setUseWireColor(int c) | GUI_DetailLook | |
setUVObject(OP_Node *object) | GUI_DetailLook | static |
setViewportMask(unsigned mask) | GUI_DetailLook | inline |
setWireColor(const UT_Color &clr) | GUI_DetailLook | |
setWireframeOnly(bool wireframe_only) | GUI_DetailLook | inline |
setXform(const UT_Matrix4D &mat) | GUI_DetailLook | inline |
setXray(bool xray) | GUI_DetailLook | inline |
setXRayOverride(bool xray) | GUI_DetailLook | inlineprotected |
shadeOpenCurves() const | GUI_DetailLook | inline |
showGroupColorVersion() const | GUI_DetailLook | |
showGroupMask() const | GUI_DetailLook | |
showGroupType() const | GUI_DetailLook | |
showInAllViewports() | GUI_DetailLook | |
showInViewport(int viewport_id) | GUI_DetailLook | |
showMaterials() const | GUI_DetailLook | inline |
shownInViewport(int viewport_id) const | GUI_DetailLook | |
signalNodeSelectionChanged(int i) const | GUI_DetailLook | |
threadedUpdatePending(bool up) | GUI_DetailLook | inline |
updateBBox() | GUI_DetailLook | |
updateDisplaySetType() | GUI_DetailLook | inline |
updateForRender(RE_RenderContext r, GUI_DisplayOption &opts, GR_LightList *lights, GR_DecorationOverride selmask_dec, const char *view_name, const GR_FrustumList &view_frustums, bool &needs_alpha, bool normal_update, GR_UpdateReason additional_reasons) | GUI_DetailLook | |
updateForRenderInit(RE_RenderContext r, GUI_DisplayOption &opts, GR_LightList *lights, GR_DecorationOverride selmask_dec, const char *view_name, const GR_FrustumList &view_frustums, bool &needs_alpha, bool normal_update, GR_UpdateReason additional_reasons) | GUI_DetailLook | |
updateForRenderParallel(RE_RenderContext r, GUI_DisplayOption &opts, GR_LightList *lights, GR_DecorationOverride selmask_dec, const char *view_name, const GR_FrustumList &view_frustums, bool &needs_alpha, bool normal_update, GR_UpdateReason additional_reasons) | GUI_DetailLook | |
updatePending(bool up) | GUI_DetailLook | inline |
useFrustumCulling(bool frust_cull) | GUI_DetailLook | inline |
useInstancerObjTransform() const | GUI_DetailLook | inline |
useNewLightInterface(bool i) | GUI_DetailLook | inline |
useNewLightInterface() const | GUI_DetailLook | inline |
useObjectMaterials(bool use_obj_mat) | GUI_DetailLook | |
usesFrustumCulling() const | GUI_DetailLook | inline |
useWireColor(int node_id) const | GUI_DetailLook | inlinevirtual |
VIEW_2D enum value | GUI_DetailLook | |
VIEW_3D enum value | GUI_DetailLook | |
visible3DBoundariesInUV() | GUI_DetailLook | static |
visible3DBoundary() | GUI_DetailLook | static |
visibleUVAttribs(UT_StringArray &attribs) | GUI_DetailLook | static |
visibleUVAttribs() | GUI_DetailLook | static |
visibleUVAttribSerial() | GUI_DetailLook | static |
visibleUVBoundaries() | GUI_DetailLook | static |
visibleViewportBoundaries(bool bound_3d, UT_StringArray &bound_3d_uvs, UT_Array< std::pair< UT_StringHolder, int > > &uvs) | GUI_DetailLook | static |
visibleViewportTypes(bool view_3d, bool view_2d) | GUI_DetailLook | static |
worldBBox() | GUI_DetailLook | |
~BM_DetailLook() | BM_DetailLook | inlinevirtual |
~GUI_DetailLook() override | GUI_DetailLook | protected |