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This is the complete list of members for GUI_ViewState, including all inherited members.
alignPlaneWithView(UT_Plane *plane) | GUI_ViewState | |
allowNearFarClipAdapt(bool allow) | GUI_ViewState | inline |
boxZoom(fpreal frstx, fpreal frsty, fpreal lastx, fpreal lasty, fpreal distance) | GUI_ViewState | inline |
className() const | GUI_ViewState | |
directedDolly(const UT_Vector3R &unit_worldspace_dir, fpreal dx, bool precise_zoom=false, bool smooth_dolly=false) | GUI_ViewState | inline |
dolly(fpreal dx, bool precise_zoom=false, bool smooth_dolly=false) | GUI_ViewState | inline |
dotumble(fpreal dx, fpreal dy, int changed) | GUI_ViewState | inline |
ensureDefaultsLoaded(bool is_lops) | GUI_ViewState | static |
getApplyAspectFlag() const | GUI_ViewState | inline |
getAspectRatio() const | GUI_ViewState | inline |
getDefaultFOV() const | GUI_ViewState | inline |
getDefaultNearFarLimits(fpreal &near_limit, fpreal &far_limit) | GUI_ViewState | static |
getDisplayOptionRef() const | GUI_ViewState | inline |
getDisplayOptionRef() | GUI_ViewState | inline |
getExternalDefaultCB(bool for_lops) | GUI_ViewState | inlinestatic |
getHideSnapshotAtSourceFrame() const | GUI_ViewState | |
getItransformMatrix() | GUI_ViewState | inline |
getOrthoFlag() const | GUI_ViewState | inline |
getPrimitiveMask() const | GUI_ViewState | inline |
getProjectionMatrix() const | GUI_ViewState | inline |
getRotateMatrix() const | GUI_ViewState | inline |
getSceneBounds() const | GUI_ViewState | inline |
getSnapshotBlendMode() const | GUI_ViewState | |
getSnapshotFactor() const | GUI_ViewState | |
getSnapshotImage() const | GUI_ViewState | |
getSnapshotImageFrame() const | GUI_ViewState | |
getTransformMatrix() | GUI_ViewState | inline |
getView(int &l, int &r, int &b, int &t) const | GUI_ViewState | inline |
getView() const | GUI_ViewState | inline |
getViewHeight() const | GUI_ViewState | inline |
getViewParameter(GUI_ViewState::GUI_ViewType view_type) | GUI_ViewState | inline |
getViewParameterRef() const | GUI_ViewState | inline |
getViewParameterRef() | GUI_ViewState | inline |
getViewport(int &l, int &r, int &b, int &t) const | GUI_ViewState | inline |
getViewport() const | GUI_ViewState | inline |
getViewWidth() const | GUI_ViewState | inline |
GUI_IMAGE enum value | GUI_ViewState | |
GUI_LEFT enum value | GUI_ViewState | |
GUI_MAIN enum value | GUI_ViewState | |
GUI_RIGHT enum value | GUI_ViewState | |
GUI_ViewState(bool for_lops) | GUI_ViewState | |
GUI_ViewType enum name | GUI_ViewState | |
homeToBox(int w, int h, UT_BoundingBox &box, const UT_Matrix3R *rot=NULL, bool centred=false, bool zoom_in=false) | GUI_ViewState | inline |
initialized() const | GUI_ViewState | inline |
isLopsView() const | GUI_ViewState | inline |
isTumbling() const | GUI_ViewState | inline |
offsetZoom(fpreal sx, fpreal sy, fpreal dx, GUI_ViewParameter::GUI_ZoomItem item, bool precise_zoom=false) | GUI_ViewState | inline |
offsetZoom(fpreal sx, fpreal sy, fpreal dx, GUI_ViewParameter::GUI_ZoomItem item, const UT_InclusiveRect &viewport, bool precise_zoom=false) | GUI_ViewState | inline |
operator=(const GUI_ViewState &src) | GUI_ViewState | |
overridePrefFile(const char *filename) | GUI_ViewState | static |
resetToDefaults() | GUI_ViewState | |
rotate(UT_Axis3::axis axis, fpreal dx) | GUI_ViewState | inline |
rotate(const UT_Vector3R &axis, fpreal dx) | GUI_ViewState | inline |
rotate(const UT_Quaternion &quat) | GUI_ViewState | inline |
saveAsDefault() | GUI_ViewState | |
screenScroll(fpreal dx, fpreal dy) | GUI_ViewState | inline |
scroll(fpreal dx, fpreal dy) | GUI_ViewState | inline |
scroll(fpreal dx, fpreal dy, const UT_InclusiveRect &viewport) | GUI_ViewState | inline |
setApplyAspectFlag(int onoff) | GUI_ViewState | inline |
setAspectRatio(fpreal value) | GUI_ViewState | inline |
setDefaultFOV(fpreal value) | GUI_ViewState | inline |
setExternalDefaultCB(GUI_ExternalDefaultCB *cb, bool for_lops) | GUI_ViewState | inlinestatic |
setHideSnapshotAtSourceFrame(bool flag) | GUI_ViewState | |
setLimits(fpreal n, fpreal f) | GUI_ViewState | inline |
setOrthoFlag(int onoff) | GUI_ViewState | inline |
setPrimitiveMask(GA_PrimCompat::TypeMask m) | GUI_ViewState | inline |
setProjection(RE_RenderContext r) | GUI_ViewState | inline |
setProjection(GUI_ViewState::GUI_ViewType vt, RE_RenderContext r) | GUI_ViewState | inline |
setRotateMatrix(const UT_Matrix3R &mat) | GUI_ViewState | inline |
setSceneBounds(const UT_BoundingBoxD &bbox) | GUI_ViewState | inline |
setSelectedObjectBounds(const UT_BoundingBoxD &bbox) | GUI_ViewState | inline |
setSnapshotBlendMode(GUI_SnapshotBlendMode mode) | GUI_ViewState | |
setSnapshotFactor(float alpha) | GUI_ViewState | |
setSnapshotImage(TIL_Raster *texture) | GUI_ViewState | |
setSnapshotImageFrame(int frame) | GUI_ViewState | |
setTumbling(bool tumble) | GUI_ViewState | inline |
setViewport(RE_RenderContext r, int x, int y, int w, int h) | GUI_ViewState | inline |
setViewport(GUI_ViewState::GUI_ViewType vt, RE_RenderContext r, int x, int y, int w, int h) | GUI_ViewState | inline |
syncViewsWithMain() | GUI_ViewState | inline |
trackball(fpreal dx, fpreal dy) | GUI_ViewState | inline |
worldLockedScroll(const UT_Vector3R &locked_pos, fpreal dx, fpreal dy) | GUI_ViewState | inline |
zoom(fpreal dx, GUI_ViewParameter::GUI_ZoomItem item, bool precise_zoom=false) | GUI_ViewState | inline |
zoom(fpreal dx, GUI_ViewParameter::GUI_ZoomItem item, const UT_InclusiveRect &viewport, bool precise_zoom=false) | GUI_ViewState | inline |
~GUI_ViewState() | GUI_ViewState |