__GetTfWeakBase__() const | TfWeakBase | inline |
_BindPostSurfaceShaderParams(GlfBindingMapPtr const &bindingMap) | GlfSimpleLightingContext | protected |
_ComputePostSurfaceShaderState() | GlfSimpleLightingContext | protected |
_HasRemnant() const | TfWeakBase | inlineprotected |
_Register() const | TfWeakBase | inlineprotected |
_Register(T *tempRmnt) const | TfWeakBase | inlineprotected |
BindSamplers(GlfBindingMapPtr const &bindingMap) | GlfSimpleLightingContext | |
BindUniformBlocks(GlfBindingMapPtr const &bindingMap) | GlfSimpleLightingContext | |
ComputeNumShadowsUsed() const | GlfSimpleLightingContext | |
ComputeShaderSource(TfToken const &shaderStageKey) | GlfSimpleLightingContext | |
ComputeShaderSourceHash() | GlfSimpleLightingContext | |
EnableNotification2() const | TfWeakBase | |
GetCurrentCount() const | TfRefBase | inline |
GetLights() const | GlfSimpleLightingContext | |
GetMaterial() const | GlfSimpleLightingContext | |
GetNumLightsUsed() const | GlfSimpleLightingContext | |
GetSceneAmbient() const | GlfSimpleLightingContext | |
GetShadows() const | GlfSimpleLightingContext | |
GetUniqueIdentifier() const | TfWeakBase | |
GetUseColorMaterialDiffuse() const | GlfSimpleLightingContext | |
GetUseLighting() const | GlfSimpleLightingContext | |
GetUseShadows() const | GlfSimpleLightingContext | |
GlfSimpleLightingContext() | GlfSimpleLightingContext | protected |
InitSamplerUnitBindings(GlfBindingMapPtr const &bindingMap) const | GlfSimpleLightingContext | |
InitUniformBlockBindings(GlfBindingMapPtr const &bindingMap) const | GlfSimpleLightingContext | |
IsUnique() const | TfRefBase | inline |
New() | GlfSimpleLightingContext | static |
TfRefBase::operator=(TfRefBase const &) | TfRefBase | inline |
TfWeakBase::operator=(const TfWeakBase &) | TfWeakBase | inline |
SetCamera(GfMatrix4d const &worldToViewMatrix, GfMatrix4d const &projectionMatrix) | GlfSimpleLightingContext | |
SetLights(GlfSimpleLightVector const &lights) | GlfSimpleLightingContext | |
SetMaterial(GlfSimpleMaterial const &material) | GlfSimpleLightingContext | |
SetSceneAmbient(GfVec4f const &sceneAmbient) | GlfSimpleLightingContext | |
SetShadows(GlfSimpleShadowArrayRefPtr const &shadows) | GlfSimpleLightingContext | |
SetShouldInvokeUniqueChangedListener(bool shouldCall) | TfRefBase | inline |
SetStateFromOpenGL() | GlfSimpleLightingContext | |
SetUniqueChangedListener(UniqueChangedListener listener) | TfRefBase | static |
SetUseColorMaterialDiffuse(bool val) | GlfSimpleLightingContext | |
SetUseLighting(bool val) | GlfSimpleLightingContext | |
TfRefBase() | TfRefBase | inline |
TfRefBase(TfRefBase const &) | TfRefBase | inline |
TfWeakBase() | TfWeakBase | inline |
TfWeakBase(const TfWeakBase &) | TfWeakBase | inline |
This typedef | GlfSimpleLightingContext | |
UnbindSamplers(GlfBindingMapPtr const &bindingMap) | GlfSimpleLightingContext | |
UniqueChangedFuncPtr typedef | TfRefBase | |
~GlfSimpleLightingContext() | GlfSimpleLightingContext | protected |
~TfRefBase() | TfRefBase | protectedvirtual |
~TfWeakBase() | TfWeakBase | inlineprotected |