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HOM_Vector3 Member List

This is the complete list of members for HOM_Vector3, including all inherited members.

__add__(HOM_Vector3 &vector3)HOM_Vector3inline
__div__(double scalar)HOM_Vector3inline
__getitem__(int index)HOM_Vector3
__hash__()HOM_Vector3
__len__()HOM_Vector3inline
__mul__(double scalar)HOM_Vector3inline
__mul__(HOM_Matrix3 &matrix3)HOM_Vector3
__mul__(HOM_Matrix4 &matrix4)HOM_Vector3
__neg__()HOM_Vector3inline
__repr__()HOM_Vector3
__rmul__(double scalar)HOM_Vector3inline
__setitem__(int index, double value)HOM_Vector3
__str__()HOM_Vector3
__sub__(HOM_Vector3 &vector3)HOM_Vector3inline
__truediv__(double scalar)HOM_Vector3inline
_asVoidPointer()HOM_Vector3inline
_getstate()HOM_Vector3
_setstate(std::vector< double >)HOM_Vector3
almostEqual(HOM_Vector3 &vector3, double tolerance=0.00001)HOM_Vector3inline
angleTo(HOM_Vector3 &vector3)HOM_Vector3
cross(HOM_Vector3 &vector3)HOM_Vector3inline
distance2ToSegment(HOM_Vector3 const &point1, HOM_Vector3 const &point2) const HOM_Vector3
distanceTo(HOM_Vector3 &vector3)HOM_Vector3
distanceToSegment(HOM_Vector3 const &point1, HOM_Vector3 const &point2) const HOM_Vector3
dot(HOM_Vector3 &vector3)HOM_Vector3inline
HOM_Vector3()HOM_Vector3inline
HOM_Vector3(double x, double y, double z)HOM_Vector3inline
HOM_Vector3(const HOM_Vector3 &vector3)HOM_Vector3inline
HOM_Vector3(const UT_Vector3D &vector3)HOM_Vector3inline
HOM_Vector3(const UT_Vector3F &vector3)HOM_Vector3inline
HOM_Vector3(const std::vector< double > &sequence)HOM_Vector3inline
HOM_Vector3(HOM_Vector4 &vector4)HOM_Vector3
isAlmostEqual(HOM_Vector3 &vector3, double tolerance=0.00001)HOM_Vector3
length()HOM_Vector3inline
lengthSquared()HOM_Vector3inline
matrixToRotateTo(HOM_Vector3 &vector3)HOM_Vector3
multiplyAsDir(HOM_Matrix4 &matrix4)HOM_Vector3
myVector3HOM_Vector3
normalized()HOM_Vector3
ocio_transform(const std::string &src_space, const std::string &dest_space) const HOM_Vector3
operator!=(HOM_PtrOrNull< HOM_Vector3 > vector3)HOM_Vector3inline
operator=(const HOM_Vector3 &vector3)HOM_Vector3inline
operator==(HOM_PtrOrNull< HOM_Vector3 > vector3)HOM_Vector3inline
operator[](int index)HOM_Vector3
pointOnSegment(HOM_Vector3 const &point1, HOM_Vector3 const &point2) const HOM_Vector3
setTo(const std::vector< double > &sequence)HOM_Vector3
smoothRotation(const HOM_Vector3 &reference, const char *rotate_order="xyz")HOM_Vector3
x()HOM_Vector3inline
y()HOM_Vector3inline
z()HOM_Vector3inline
~HOM_Vector3()HOM_Vector3inline