HDK
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This is the complete list of members for HOM_lop, including all inherited members.
__repr__()=0 | HOM_lop | pure virtual |
_isProceduralSigned(const char *filepath)=0 | HOM_lop | pure virtual |
addLockedGeometry(const char *identifier, HOM_Geometry &geo, const std::map< std::string, std::string > &args={})=0 | HOM_lop | pure virtual |
addOpaquePreferenceChangeCallback(void *callback)=0 | HOM_lop | pure virtual |
allowViewportOnlyPayloads()=0 | HOM_lop | pure virtual |
autoSetAssetResolverContext()=0 | HOM_lop | pure virtual |
availableRendererInfos()=0 | HOM_lop | pure virtual |
availableRendererLabels()=0 | HOM_lop | pure virtual |
availableRendererNames()=0 | HOM_lop | pure virtual |
createConnectionParmsForProperty(HOM_LopNode *source, const char *primpath, const char *propertyname, const char *parametername=nullptr, bool prepend_control_parm=true)=0 | HOM_lop | pure virtual |
createConnectionParmsForProperty(const char *source, const char *primpath, const char *propertyname, const char *parametername=nullptr, bool prepend_control_parm=true)=0 | HOM_lop | pure virtual |
createParmsForParameter(HOM_ParmTemplate *source, const char *parametername=nullptr, const char *usdvaluetype=nullptr, bool prepend_control_parm=true, const char *propertyname=nullptr)=0 | HOM_lop | pure virtual |
createParmsForProperty(HOM_LopNode *source, const char *primpath, const char *propertyname, const char *parametername=nullptr, bool prepend_control_parm=true, bool prefix_xform_parms=true)=0 | HOM_lop | pure virtual |
createParmsForProperty(const char *source, const char *primpath, const char *propertyname, const char *parametername=nullptr, bool prepend_control_parm=true, bool prefix_xform_parms=true)=0 | HOM_lop | pure virtual |
defaultCamerasPrimPath()=0 | HOM_lop | pure virtual |
defaultCollectionsPrimPath()=0 | HOM_lop | pure virtual |
defaultCollectionsPrimType()=0 | HOM_lop | pure virtual |
defaultLightsPrimPath()=0 | HOM_lop | pure virtual |
defaultMetersPerUnit()=0 | HOM_lop | pure virtual |
defaultNewPrimPath()=0 | HOM_lop | pure virtual |
defaultTransformSuffix()=0 | HOM_lop | pure virtual |
defaultUpAxis()=0 | HOM_lop | pure virtual |
forceReloadAllFilesFromDisk(bool reload_viewports=false)=0 | HOM_lop | pure virtual |
loadPayloadsByDefault()=0 | HOM_lop | pure virtual |
makeValidPrimName(const char *name)=0 | HOM_lop | pure virtual |
makeValidPrimPath(const char *path, bool allow_relative=false)=0 | HOM_lop | pure virtual |
outputProcessorParms(const char *name)=0 | HOM_lop | pure virtual |
outputProcessors()=0 | HOM_lop | pure virtual |
panesFollowCurrentNode()=0 | HOM_lop | pure virtual |
panesShowPostLayers()=0 | HOM_lop | pure virtual |
panesShowViewportStage()=0 | HOM_lop | pure virtual |
pathParameterCompletion()=0 | HOM_lop | pure virtual |
reloadLayer(const char *layer_path, bool recursive=false)=0 | HOM_lop | pure virtual |
removeLockedGeometry(const char *identifier)=0 | HOM_lop | pure virtual |
removeOpaquePreferenceChangeCallback(void *callback)=0 | HOM_lop | pure virtual |
reportShaderTranslation(HOM_Node &node, const char *usd_shader_path)=0 | HOM_lop | pure virtual |
savePreferences()=0 | HOM_lop | pure virtual |
setAllowViewportOnlyPayloads(bool allow_viewport_only_payloads)=0 | HOM_lop | pure virtual |
setAutoSetAssetResolverContext(bool auto_set_context)=0 | HOM_lop | pure virtual |
setDefaultCamerasPrimPath(const char *path)=0 | HOM_lop | pure virtual |
setDefaultCollectionsPrimPath(const char *path)=0 | HOM_lop | pure virtual |
setDefaultCollectionsPrimType(const char *primtype)=0 | HOM_lop | pure virtual |
setDefaultLightsPrimPath(const char *path)=0 | HOM_lop | pure virtual |
setDefaultMetersPerUnit(double meters_per_unit)=0 | HOM_lop | pure virtual |
setDefaultNewPrimPath(const char *path)=0 | HOM_lop | pure virtual |
setDefaultTransformSuffix(const char *suffix)=0 | HOM_lop | pure virtual |
setDefaultUpAxis(const char *up_axis)=0 | HOM_lop | pure virtual |
setLoadPayloadsByDefault(bool load_payloads)=0 | HOM_lop | pure virtual |
setPanesFollowCurrentNode(bool follow_current_node)=0 | HOM_lop | pure virtual |
setPanesShowPostLayers(bool show_post_layers)=0 | HOM_lop | pure virtual |
setPanesShowViewportStage(bool show_viewport_stage)=0 | HOM_lop | pure virtual |
setParmTupleFromProperty(HOM_ParmTuple *parmtuple, HOM_LopNode *source, const char *primpath, const char *propertyname)=0 | HOM_lop | pure virtual |
setParmTupleFromProperty(HOM_ParmTuple *parmtuple, const char *source, const char *primpath, const char *propertyname)=0 | HOM_lop | pure virtual |
setPathParameterCompletion(bool path_parameter_completion)=0 | HOM_lop | pure virtual |
setShowResolvedPaths(bool show_resolved_paths)=0 | HOM_lop | pure virtual |
setUpdateRendererInBackground(bool update_in_background)=0 | HOM_lop | pure virtual |
setUsdOutputMinimumSeverity(HOM_EnumValue &severity)=0 | HOM_lop | pure virtual |
shaderNodeType(const char *shader_name)=0 | HOM_lop | pure virtual |
shaderRenderContextName(HOM_Node &node, const char *node_output_name)=0 | HOM_lop | pure virtual |
shaderTranslatorID(HOM_Node &node)=0 | HOM_lop | pure virtual |
showResolvedPaths()=0 | HOM_lop | pure virtual |
SWIGOUT(%ignore availableRendererInfos) | HOM_lop | |
SWIGOUT(%newobject outputProcessorParms) | HOM_lop | |
translateShader(HOM_Node &node, const char *node_output_name, const char *material_prim_path, const char *shader_parent_prim_path, const char *shader_prim_name=nullptr, HOM_OptionalDouble frame=HOM_OptionalDouble())=0 | HOM_lop | pure virtual |
updateRendererInBackground()=0 | HOM_lop | pure virtual |
usdOutputMinimumSeverity()=0 | HOM_lop | pure virtual |
usdVersionInfo()=0 | HOM_lop | pure virtual |
~HOM_lop() | HOM_lop | inlinevirtual |