HDK
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This is the complete list of members for HdSt_TextureHandleRegistry, including all inherited members.
AllocateTextureHandle(const HdStTextureIdentifier &textureId, HdTextureType textureType, const HdSamplerParameters &samplerParams, size_t memoryRequest, HdStShaderCodePtr const &shaderCode) | HdSt_TextureHandleRegistry | |
Commit() | HdSt_TextureHandleRegistry | |
GetNumberOfTextureHandles() const | HdSt_TextureHandleRegistry | |
GetSamplerObjectRegistry() const | HdSt_TextureHandleRegistry | inline |
GetTextureObjectRegistry() const | HdSt_TextureHandleRegistry | inline |
HdSt_TextureHandleRegistry(HdStResourceRegistry *registry) | HdSt_TextureHandleRegistry | explicit |
MarkDirty(HdStTextureObjectPtr const &texture) | HdSt_TextureHandleRegistry | |
MarkDirty(HdStShaderCodePtr const &shader) | HdSt_TextureHandleRegistry | |
MarkSamplerGarbageCollectionNeeded() | HdSt_TextureHandleRegistry | |
SetMemoryRequestForTextureType(HdTextureType textureType, size_t memoryRequest) | HdSt_TextureHandleRegistry | |
~HdSt_TextureHandleRegistry() | HdSt_TextureHandleRegistry |