_AddToTotalTextureMemory(const HgiTextureHandle &texture) | HdStTextureObject | protected |
_AdjustTotalTextureMemory(int64_t memDiff) | HdStTextureObject | protected |
_Commit() override | HdStDynamicUvTextureObject | protectedvirtual |
_CreateTexture(const HgiTextureDesc &desc) | HdStUvTextureObject | protected |
_DestroyTexture() | HdStUvTextureObject | protected |
_GenerateMipmaps() | HdStUvTextureObject | protected |
_GetCpuData() const | HdStUvTextureObject | protected |
_GetDebugName(const HdStTextureIdentifier &textureId) const | HdStTextureObject | protected |
_GetHgi() const | HdStTextureObject | protected |
_GetPremultiplyAlpha(const HdStSubtextureIdentifier *const subId) const | HdStTextureObject | protected |
_GetResourceRegistry() const | HdStTextureObject | protected |
_GetSourceColorSpace(const HdStSubtextureIdentifier *const subId) const | HdStTextureObject | protected |
_Load() override | HdStDynamicUvTextureObject | protectedvirtual |
_SetCpuData(std::unique_ptr< HdStTextureCpuData > &&) | HdStUvTextureObject | protected |
_SetWrapParameters(const std::pair< HdWrap, HdWrap > &wrapParameters) | HdStUvTextureObject | protected |
_SubtractFromTotalTextureMemory(const HgiTextureHandle &texture) | HdStTextureObject | protected |
CreateTexture(const HgiTextureDesc &desc) | HdStDynamicUvTextureObject | inline |
DestroyTexture() | HdStDynamicUvTextureObject | inline |
GenerateMipmaps() | HdStDynamicUvTextureObject | inline |
GetCpuData() const | HdStDynamicUvTextureObject | inline |
GetTargetMemory() const | HdStTextureObject | inline |
GetTexture() const | HdStUvTextureObject | inline |
GetTextureIdentifier() const | HdStTextureObject | inline |
GetTextureType() const overridefinal | HdStUvTextureObject | virtual |
GetWrapParameters() const | HdStUvTextureObject | inline |
HdStDynamicUvTextureObject(const HdStTextureIdentifier &textureId, HdSt_TextureObjectRegistry *textureObjectRegistry) | HdStDynamicUvTextureObject | |
HdStTextureObject(const HdStTextureIdentifier &textureId, HdSt_TextureObjectRegistry *textureObjectRegistry) | HdStTextureObject | protected |
HdStUvTextureObject(const HdStTextureIdentifier &textureId, HdSt_TextureObjectRegistry *textureObjectRegistry) | HdStUvTextureObject | protected |
IsValid() const override | HdStDynamicUvTextureObject | virtual |
SetCpuData(std::unique_ptr< HdStTextureCpuData > &&cpuData) | HdStDynamicUvTextureObject | inline |
SetTargetMemory(size_t) | HdStTextureObject | |
SetWrapParameters(const std::pair< HdWrap, HdWrap > &wrapParameters) | HdStDynamicUvTextureObject | inline |
~HdStDynamicUvTextureObject() override | HdStDynamicUvTextureObject | |
~HdStTextureObject() | HdStTextureObject | virtual |
~HdStUvTextureObject() override | HdStUvTextureObject | |