HDK
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This is the complete list of members for HdStLightingShader, including all inherited members.
AddBindings(HdStBindingRequestVector *customBindings)=0 | HdStShaderCode | pure virtual |
AddResourcesFromTextures(ResourceContext &ctx) const | HdStShaderCode | virtual |
BindResources(int program, HdSt_ResourceBinder const &binder)=0 | HdStShaderCode | pure virtual |
ComputeHash() const =0 | HdStShaderCode | pure virtual |
ComputeHash(HdStShaderCodeSharedPtrVector const &shaders) | HdStShaderCode | static |
ComputeTextureSourceHash() const | HdStShaderCode | virtual |
GetLayout(TfTokenVector const &shaderStageKeys) const | HdStShaderCode | |
GetMaterialTag() const | HdStShaderCode | virtual |
GetNamedTextureHandles() const | HdStShaderCode | virtual |
GetParams() const | HdStShaderCode | virtual |
GetPrimvarNames() const | HdStShaderCode | virtual |
GetShaderData() const | HdStShaderCode | virtual |
GetSource(TfToken const &shaderStageKey) const =0 | HdStShaderCode | pure virtual |
HdStLightingShader() | HdStLightingShader | |
HdStShaderCode() | HdStShaderCode | |
ID typedef | HdStShaderCode | |
IsEnabledPrimvarFiltering() const | HdStShaderCode | virtual |
NamedTextureHandleVector typedef | HdStShaderCode | |
SetCamera(GfMatrix4d const &worldToViewMatrix, GfMatrix4d const &projectionMatrix)=0 | HdStLightingShader | pure virtual |
UnbindResources(int program, HdSt_ResourceBinder const &binder)=0 | HdStShaderCode | pure virtual |
~HdStLightingShader() | HdStLightingShader | virtual |
~HdStShaderCode() | HdStShaderCode | virtual |