HDK
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This is the complete list of members for RE_LightList, including all inherited members.
addLight(RE_Light *light) | RE_LightList | |
bindForShader(RE_Render *r, RE_Shader *sh) const | RE_LightList | |
bindMaskForShader(RE_Render *r) const | RE_LightList | |
enableHeadlight() | RE_LightList | |
enableLights(const UT_Array< RE_Light * > &lights) | RE_LightList | |
enableLights(const UT_Set< int > &lights, bool use_headlight_if_none=false) | RE_LightList | |
getLight(int i) const | RE_LightList | inline |
getLightMask() const | RE_LightList | inline |
getNumLights() const | RE_LightList | inline |
getShadowLight() const | RE_LightList | inline |
isLightEnabled(int index) const | RE_LightList | inline |
RE_LightList(int max_lights) | RE_LightList | |
setLightMask(int mask) | RE_LightList | inline |
setLights(const UT_Array< RE_Light * > &lights, int light_offset=0, bool include_zeroed_lights=false) | RE_LightList | |
setMaxLights(int max) | RE_LightList | |
setShadowLight(RE_Light *light) | RE_LightList | inline |
~RE_LightList() | RE_LightList |