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RE_LightList Member List

This is the complete list of members for RE_LightList, including all inherited members.

addLight(RE_Light *light)RE_LightList
bindForShader(RE_Render *r, RE_Shader *sh) const RE_LightList
bindMaskForShader(RE_Render *r) const RE_LightList
enableHeadlight()RE_LightList
enableLights(const UT_Array< RE_Light * > &lights)RE_LightList
enableLights(const UT_Set< int > &lights, bool use_headlight_if_none=false)RE_LightList
getLight(int i) const RE_LightListinline
getLightMask() const RE_LightListinline
getNumLights() const RE_LightListinline
getShadowLight() const RE_LightListinline
isLightEnabled(int index) const RE_LightListinline
RE_LightList(int max_lights)RE_LightList
setLightMask(int mask)RE_LightListinline
setLights(const UT_Array< RE_Light * > &lights, int light_offset=0, bool include_zeroed_lights=false)RE_LightList
setMaxLights(int max)RE_LightList
setShadowLight(RE_Light *light)RE_LightListinline
~RE_LightList()RE_LightList