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RE_Texture2DArrayMap Member List

This is the complete list of members for RE_Texture2DArrayMap, including all inherited members.

allowPreload(bool preload)RE_TextureMapinline
allowsPreload() const RE_TextureMapinline
backgroundTextureLoadThreads(int n)RE_TextureMapstatic
buildSourceName(UT_String &cachedname, const char *map, const char *rel)RE_TextureMapprotectedvirtual
buildTextureName(UT_String &cachedname, const char *map, const char *rel)RE_TextureMapprotectedvirtual
bumpVersion()RE_TextureMap
callModifyCallback(RE_Texture *tex, void *data)RE_TextureMapprotected
checkAlphaDetails(bool check)RE_TextureMapinline
className() const overrideRE_Texture2DArrayMapinlinevirtual
clear(const char *clear_name=nullptr)RE_TextureMap
clearStoredTexture()RE_TextureMap
clearTextureCache(bool full_clear)RE_TextureMapstatic
clone() const overrideRE_Texture2DArrayMapvirtual
copy(const RE_TextureMap *src)RE_TextureMapprotected
debugDumpCache()RE_TextureMapstatic
deleteTexRef(RE_Texture *tex)RE_TextureMap
enableTileSource(bool e, int u_stride=10)RE_Texture2DArrayMap
fetchTexture(RE_Render *r, bool build_if_missing, bool preload_only)RE_TextureMapprotected
fillRGBFromSingle(bool fill_rgb_mono)RE_TextureMapinline
filter()RE_TextureMapinline
filter() const RE_TextureMapinline
get2DTextureFP16Size()RE_TextureMapstatic
get2DTextureFP32Size()RE_TextureMapstatic
get2DTextureUsage()RE_TextureMapstatic
get3DTextureFP16Size()RE_TextureMapstatic
get3DTextureFP32Size()RE_TextureMapstatic
get3DTextureUsage()RE_TextureMapstatic
getAlphaDetails() const RE_TextureMapinline
getAspectRatio()RE_TextureMap
getAspectRatioXZ()RE_TextureMap
getCachedTexture(RE_Render *r)RE_TextureMap
getColorSpace() const RE_TextureMap
getCompression() const RE_TextureMapinlineprotected
getDesiredResolution(RE_GPUType type, int vsize, int *w, int *h, int *d)RE_TextureMapprotected
getFormatSize()RE_TextureMap
getFormatType()RE_TextureMap
getMapName() const RE_TextureMapinline
getMapType() overrideRE_Texture2DArrayMapinlinevirtual
getMemoryUsage(bool inclusive) const overrideRE_Texture2DArrayMapvirtual
getMipMap() const RE_TextureMapinlineprotected
getMipMapUsage()RE_TextureMapstatic
getNumUsedTextureMaps()RE_TextureMapstatic
getOpaqueAlpha() const RE_TextureMapinline
getOrig2DTextureFP16Size()RE_TextureMapstatic
getOrig2DTextureFP32Size()RE_TextureMapstatic
getOrig3DTextureFP16Size()RE_TextureMapstatic
getOrig3DTextureFP32Size()RE_TextureMapstatic
getRelativePath() const RE_TextureMapinline
getResolution(int &w, int &h, int &d)RE_TextureMap
getSourceOpID() const RE_TextureMapinlinevirtual
getTexture(RE_Render *r, bool deferred_load=false)RE_TextureMap
getTextureCacheSerial()RE_TextureMapstatic
getTextureCacheSize()RE_TextureMapstatic
getTextureCacheUsage()RE_TextureMapstatic
getTextureFormatOption() const RE_TextureMapinlineprotected
getTextureSource(const char *map, const char *relto, void **tex_data, bool deferred_load=false, bool preload_only=false)RE_TextureMapprotected
getTextureStub(bool preload)RE_TextureMapprotected
getTileArea() const RE_Texture2DArrayMapinline
getTileStride() const RE_Texture2DArrayMapinline
getUncachedTexture(RE_Render *r)RE_TextureMap
getUsedTextureMemory()RE_TextureMapstatic
getVersion() const RE_TextureMapinline
hasTaggedTexture() const RE_TextureMapinline
hasValidSourceResolve() const RE_TextureMapinline
installHDACallback(RE_TextureHDAResolverCB cb)RE_Texture2DArrayMapinlinestatic
invalidateCached() overrideRE_Texture2DArrayMapvirtual
isArrayMap(const char *map_filename, const char *uv_marker=nullptr)RE_Texture2DArrayMapstatic
isLoadPending() const RE_TextureMapinline
isNodeSource()RE_TextureMapprotected
isSourceValid()RE_TextureMap
makePow2(bool pow2)RE_TextureMap
maxMemSize(int mem_limit_mb)RE_TextureMap
maxSize(int w, int h, int d)RE_TextureMap
myAlphaDetailsRE_TextureMapprotected
myAlphaInfoRE_TextureMapprotected
myCompressionRE_TextureMapprotected
myMakePow2RE_TextureMapprotected
myMapNameRE_TextureMapprotected
myMaxMemMBRE_TextureMapprotected
myMaxResRE_TextureMapprotected
myMipMapRE_TextureMapprotected
myResRE_TextureMapprotected
myScaleRE_TextureMapprotected
newTextureMap(RE_TextureDimension type)RE_TextureMapstatic
operator=(const RE_Texture2DArrayMap &)=deleteRE_Texture2DArrayMap
pruneTextureCache()RE_TextureMapstatic
RE_Texture2DArrayMap(bool is_tiled_texture=false, int u_stride=10)RE_Texture2DArrayMap
RE_Texture2DArrayMap(const RE_Texture2DArrayMap &)=deleteRE_Texture2DArrayMap
RE_TextureMap()RE_TextureMapprotected
recordingTextureUsage()RE_TextureMapstatic
recordTextureMapUsage(bool enable)RE_TextureMapstatic
reset()RE_TextureMap
scaleTo(fpreal w, fpreal h=-1.0f, fpreal d=-1.0f)RE_TextureMap
setColorSpace(PXL_ColorSpace space)RE_TextureMap
setCompression(RE_TextureCompress comp)RE_TextureMap
setImageList(const UT_StringArray &files, int max_width=0, int max_height=0)RE_Texture2DArrayMap
setMipMap(bool mip)RE_TextureMap
setNamespace(const char *ns)RE_TextureMapinline
setOpaqueAlpha(bool opaque_alpha)RE_TextureMapinline
setPendingLoad(bool pend)RE_TextureMapinlineprotected
setSource(const char *mapname, const char *relativeTo)RE_TextureMap
setSource(const char *mapname, const char *relativeTo, RE_Texture *texture, RE_CacheVersion version, bool(*releaseCB)(RE_Texture *, void *), void *releaseObject)RE_TextureMap
setSourceModifyCallback(const char *opname, bool(*modifyCallback)(RE_TextureMap *map, TexCBPixelData &pixdata, void *user_data), void *user_data)RE_TextureMap
setTextureCacheSize(int64 size_in_mb)RE_TextureMapstatic
setTextureComponent(int texcomp)RE_TextureMapinline
setTextureFormatOption(RE_TextureFormatExtra opt)RE_TextureMapinline
setupGammaCorrect(IMG_FileParms &parms, const char *filename, RE_GPUType datatype)RE_TextureMapprotected
setUVTileMarker(const UT_StringRef &marker)RE_Texture2DArrayMap
setValidSourceResolve(bool valid)RE_TextureMap
setVersion(RE_CacheVersion v)RE_TextureMapinline
sizeTo(int w, int h, int d=1)RE_TextureMap
textureDeleted(RE_Texture *tex)RE_TextureMapstatic
textureReferenceDeleted(void *, RE_Texture *t)RE_TextureMapstatic
textureUsed(RE_Texture *tex)RE_TextureMapstatic
~RE_Texture2DArrayMap() overrideRE_Texture2DArrayMap
~RE_TextureMap()RE_TextureMapvirtual