HDK
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This is the complete list of members for ShaderNode, including all inherited members.
_classification | ShaderNode | protected |
_impl | ShaderNode | protected |
_inputMap | ShaderNode | protected |
_inputOrder | ShaderNode | protected |
_metadata | ShaderNode | protected |
_name | ShaderNode | protected |
_outputMap | ShaderNode | protected |
_outputOrder | ShaderNode | protected |
_parent | ShaderNode | protected |
addClassification(uint32_t c) | ShaderNode | inline |
addInput(const string &name, const TypeDesc *type) | ShaderNode | |
addOutput(const string &name, const TypeDesc *type) | ShaderNode | |
BSDF_R | ShaderNode | static |
BSDF_T | ShaderNode | static |
CONSTANT | ShaderNode | static |
create(const ShaderGraph *parent, const string &name, const NodeDef &nodeDef, GenContext &context) | ShaderNode | static |
create(const ShaderGraph *parent, const string &name, ShaderNodeImplPtr impl, unsigned int classification=Classification::TEXTURE) | ShaderNode | static |
createMetadata(const NodeDef &nodeDef, GenContext &context) | ShaderNode | protected |
DOT | ShaderNode | static |
GEOMETRIC_GROUPNAME | ShaderNode | static |
getClassification() const | ShaderNode | inline |
getImplementation() const | ShaderNode | inline |
getInput(size_t index) | ShaderNode | inline |
getInput(size_t index) const | ShaderNode | inline |
getInput(const string &name) | ShaderNode | |
getInput(const string &name) const | ShaderNode | |
getInputs() const | ShaderNode | inline |
getMetadata() | ShaderNode | inline |
getMetadata() const | ShaderNode | inline |
getName() const | ShaderNode | inline |
getOutput(size_t index=0) | ShaderNode | inline |
getOutput(size_t index=0) const | ShaderNode | inline |
getOutput(const string &name) | ShaderNode | |
getOutput(const string &name) const | ShaderNode | |
getOutputs() const | ShaderNode | inline |
getParent() const | ShaderNode | inline |
hasClassification(uint32_t c) const | ShaderNode | inline |
IMAGE | ShaderNode | static |
initialize(const Node &node, const NodeDef &nodeDef, GenContext &context) | ShaderNode | |
isAGraph() const | ShaderNode | inlinevirtual |
isEditable(const ShaderInput &input) const | ShaderNode | inline |
isEditable(const ShaderGraphInputSocket &input) const | ShaderNode | inline |
NONE | ShaderNode | static |
numInputs() const | ShaderNode | inline |
numOutputs() const | ShaderNode | inline |
PROCEDURAL2D_GROUPNAME | ShaderNode | static |
PROCEDURAL3D_GROUPNAME | ShaderNode | static |
SCATTER_MODE | ShaderNode | static |
setClassification(uint32_t c) | ShaderNode | inline |
setMetadata(ShaderMetadataVecPtr metadata) | ShaderNode | inline |
ShaderGraph class | ShaderNode | friend |
ShaderNode(const ShaderGraph *parent, const string &name) | ShaderNode | |
SURFACESHADER | ShaderNode | static |
TEXTURE2D_GROUPNAME | ShaderNode | static |
TEXTURE3D_GROUPNAME | ShaderNode | static |
TRANSFORM_NORMAL | ShaderNode | static |
TRANSFORM_POINT | ShaderNode | static |
TRANSFORM_VECTOR | ShaderNode | static |
~ShaderNode() | ShaderNode | inlinevirtual |