HDK
|
This is the complete list of members for UT_CoordSpaceT< T >, including all inherited members.
convertToWorld(UT_Vector3T< T > &rel) const | UT_CoordSpaceT< T > | |
convertToWorldNoOriginAdj(UT_Vector3T< T > &rel) const | UT_CoordSpaceT< T > | |
fromWorldRotation(T &rx, T &ry, T &rz, const UT_XformOrder &order) const | UT_CoordSpaceT< T > | |
getTransformMatrix(UT_Matrix4T< T > &matx) const | UT_CoordSpaceT< T > | |
getTransformMatrixPreservingOrigin(UT_Matrix4T< T > &matx) const | UT_CoordSpaceT< T > | |
identity() | UT_CoordSpaceT< T > | |
negate() | UT_CoordSpaceT< T > | |
origin() const | UT_CoordSpaceT< T > | inline |
plane() const | UT_CoordSpaceT< T > | inline |
rotate(UT_Vector3T< T > &axis, T theta, bool norm=true) | UT_CoordSpaceT< T > | |
rotate(UT_Axis3::axis a, T theta) | UT_CoordSpaceT< T > | |
rotate(const UT_Matrix3T< T > &rotmatx) | UT_CoordSpaceT< T > | |
setAxes(const UT_Vector3T< T > &x, const UT_Vector3T< T > &y, const UT_Vector3T< T > &z, bool norm=true) | UT_CoordSpaceT< T > | |
setOrigin(const UT_Vector3T< T > &o) | UT_CoordSpaceT< T > | inline |
shiftOffset(T by_factor) | UT_CoordSpaceT< T > | inline |
toWorldRotation(T &rx, T &ry, T &rz, const UT_XformOrder &order) const | UT_CoordSpaceT< T > | |
transform(const UT_Matrix4F &matx) | UT_CoordSpaceT< T > | |
transform(const UT_Matrix4D &matx) | UT_CoordSpaceT< T > | |
transformAndReturnNormalXform(UT_Matrix4F &matx) | UT_CoordSpaceT< T > | |
transformAndReturnNormalXform(UT_Matrix4D &matx) | UT_CoordSpaceT< T > | |
translate(const UT_Vector3T< T > &offset) | UT_CoordSpaceT< T > | inline |
UT_CoordSpaceT(UT_PlaneType p=UT_PLANE_XY) | UT_CoordSpaceT< T > | |
UT_CoordSpaceT(const UT_Vector3T< T > &point, const UT_Vector3T< T > &axaxis, const UT_Vector3T< T > &ayaxis, const UT_Vector3T< T > *azaxis, bool norm=true) | UT_CoordSpaceT< T > | |
UT_CoordSpaceT(const UT_Vector3T< T > &p0, const UT_Vector3T< T > &p1, const UT_Vector3T< T > &p2) | UT_CoordSpaceT< T > | |
xaxis(const UT_Vector3T< T > &x, bool norm=true, bool allow_flip=true) | UT_CoordSpaceT< T > | |
xaxis() const | UT_CoordSpaceT< T > | inline |
yaxis(const UT_Vector3T< T > &y, bool norm=true, bool allow_flip=true) | UT_CoordSpaceT< T > | |
yaxis() const | UT_CoordSpaceT< T > | inline |
zaxis(const UT_Vector3T< T > &z, bool norm=true, bool allow_flip=true) | UT_CoordSpaceT< T > | |
zaxis() const | UT_CoordSpaceT< T > | inline |
~UT_CoordSpaceT() | UT_CoordSpaceT< T > |