addSymbol(const char *symbol, const ITEM_T &data) | UT_FSASymbolTable< ITEM_T > | inline |
clear() | UT_FSASymbolTable< ITEM_T > | inline |
contains(const char *symbol) const | UT_FSASymbolTable< ITEM_T > | inline |
count(const char *symbol) const | UT_FSASymbolTable< ITEM_T > | inline |
deleteSymbol(const char *symbol) | UT_FSASymbolTable< ITEM_T > | inline |
empty() const | UT_FSASymbolTable< ITEM_T > | inline |
entries() const | UT_FSASymbolTable< ITEM_T > | inline |
extractStrings(UT_StringArray &list) const | UT_FSASymbolTable< ITEM_T > | inline |
findSymbol(const char *symbol, ITEM_T *datap) const | UT_FSASymbolTable< ITEM_T > | inline |
findSymbol(const UT_StringView &symbol, ITEM_T *datap) const | UT_FSASymbolTable< ITEM_T > | inline |
findSymbol(const UT_String &str, ITEM_T *datap) const | UT_FSASymbolTable< ITEM_T > | inline |
findSymbol(const UT_StringRef &str, ITEM_T *datap) const | UT_FSASymbolTable< ITEM_T > | inline |
getMemoryUsage(bool inclusive) const | UT_FSASymbolTable< ITEM_T > | inline |
getStringReference(const char *symbol) | UT_FSASymbolTable< ITEM_T > | inline |
rebuild() | UT_FSASymbolTable< ITEM_T > | inline |
traverse(int(*function)(ITEM_T &, const char *, void *), void *data) | UT_FSASymbolTable< ITEM_T > | inline |
traverseConst(int(*function)(const ITEM_T &, const char *, void *), void *data) const | UT_FSASymbolTable< ITEM_T > | inline |
UT_FSASymbolTable() | UT_FSASymbolTable< ITEM_T > | inline |
~UT_FSASymbolTable() | UT_FSASymbolTable< ITEM_T > | inline |