COMPRESS_CONSTANT enum value | UT_VoxelTile< T > | |
COMPRESS_ENGINE enum value | UT_VoxelTile< T > | |
COMPRESS_FPREAL16 enum value | UT_VoxelTile< T > | |
COMPRESS_RAW enum value | UT_VoxelTile< T > | |
COMPRESS_RAWFULL enum value | UT_VoxelTile< T > | |
CompressionType enum name | UT_VoxelTile< T > | |
copyFragment(int dstx, int dsty, int dstz, const UT_VoxelTile< T > &srctile, int srcx, int srcy, int srcz) | UT_VoxelTile< T > | |
dist(T a, T b) | UT_VoxelTile< T > | inlinestatic |
expandMinMax(T v, T &min, T &max) | UT_VoxelTile< T > | inlinestatic |
extractSample(int x, int y, int z, T *sample) const | UT_VoxelTile< T > | |
extractSampleAxis(int x, int y, int z, T *sample) const | UT_VoxelTile< T > | |
extractSampleAxis(int x, int y, int z, T *sample) const | UT_VoxelTile< T > | |
extractSamplePlus(int x, int y, int z, T *sample) const | UT_VoxelTile< T > | |
fillCacheLine(T *cacheline, int &stride, int x, int y, int z, bool forcecopy, bool strideofone) const | UT_VoxelTile< T > | |
findAverage(T &avg) const | UT_VoxelTile< T > | |
findMinMax(T &min, T &max) const | UT_VoxelTile< T > | |
flatten(S *dst, int dststride) const | UT_VoxelTile< T > | |
freeData() | UT_VoxelTile< T > | inline |
getCompressionEngine(int index) | UT_VoxelTile< T > | static |
getDataLength() const | UT_VoxelTile< T > | |
getMemoryUsage(bool inclusive) const | UT_VoxelTile< T > | |
getRes(int dim) const | UT_VoxelTile< T > | inline |
hasNan() const | UT_VoxelTile< T > | |
inlineConstant() const | UT_VoxelTile< T > | inlineprotected |
isConstant() const | UT_VoxelTile< T > | inline |
isRaw() const | UT_VoxelTile< T > | inline |
isRawFull() const | UT_VoxelTile< T > | inline |
isSimpleCompression() const | UT_VoxelTile< T > | inline |
lerp(int x, int y, int z, float fx, float fy, float fz) const | UT_VoxelTile< T > | |
lerpAxis(int x, int y, int z, float fx, float fy, float fz) const | UT_VoxelTile< T > | |
lerpAxis(int x, int y, int z, fpreal32 fx, fpreal32 fy, fpreal32 fz) const | UT_VoxelTile< T > | |
lerpValues(T v1, T v2, fpreal32 bias) | UT_VoxelTile< T > | inline |
load(UT_IStream &is, const UT_IntArray &compression) | UT_VoxelTile< T > | |
load(UT_JSONParser &p, const UT_IntArray &compression) | UT_VoxelTile< T > | |
loadCompressionTypes(UT_IStream &is, UT_IntArray &compressions) | UT_VoxelTile< T > | static |
loadCompressionTypes(UT_JSONParser &p, UT_IntArray &compressions) | UT_VoxelTile< T > | static |
lookupCompressionEngine(const char *name) | UT_VoxelTile< T > | static |
makeConstant(T t) | UT_VoxelTile< T > | |
makeFpreal16() | UT_VoxelTile< T > | |
makeRawUninitialized() | UT_VoxelTile< T > | |
myData | UT_VoxelTile< T > | |
numVoxels() const | UT_VoxelTile< T > | inline |
operator()(int x, int y, int z) const | UT_VoxelTile< T > | |
operator=(const UT_VoxelTile< T > &src) | UT_VoxelTile< T > | |
rawConstData() const | UT_VoxelTile< T > | inlineprotected |
rawConstVal() const | UT_VoxelTile< T > | inlineprotected |
rawData() | UT_VoxelTile< T > | inline |
rawData() const | UT_VoxelTile< T > | inline |
rawFullData() | UT_VoxelTile< T > | inline |
registerCompressionEngine(UT_VoxelTileCompress< T > *engine) | UT_VoxelTile< T > | static |
save(std::ostream &os) const | UT_VoxelTile< T > | |
save(UT_JSONWriter &w) const | UT_VoxelTile< T > | |
saveCompressionTypes(std::ostream &os) | UT_VoxelTile< T > | static |
saveCompressionTypes(UT_JSONWriter &w) | UT_VoxelTile< T > | static |
setForeignData(void *data, int8 compress_type) | UT_VoxelTile< T > | inlineprotected |
setRes(int xr, int yr, int zr) | UT_VoxelTile< T > | inlineprotected |
setValue(int x, int y, int z, T t) | UT_VoxelTile< T > | |
tryCompress(const UT_VoxelCompressOptions &options) | UT_VoxelTile< T > | |
uncompress() | UT_VoxelTile< T > | |
uncompressFull() | UT_VoxelTile< T > | |
UT_VoxelArray< T > class | UT_VoxelTile< T > | friend |
UT_VoxelProbe class | UT_VoxelTile< T > | friend |
UT_VoxelTile() | UT_VoxelTile< T > | |
UT_VoxelTile(const UT_VoxelTile< T > &src) | UT_VoxelTile< T > | |
UT_VoxelTileCompress< T > class | UT_VoxelTile< T > | friend |
weightedSum(int pstart[3], int pend[3], const float *weights[3], int start[3], T &result) | UT_VoxelTile< T > | |
writeCacheLine(T *cacheline, int y, int z) | UT_VoxelTile< T > | |
writeData(const S *src, int srcstride) | UT_VoxelTile< T > | |
writeThrough(int x, int y, int z, T t) | UT_VoxelTile< T > | protected |
xres() const | UT_VoxelTile< T > | inline |
yres() const | UT_VoxelTile< T > | inline |
zres() const | UT_VoxelTile< T > | inline |
~UT_VoxelTile() | UT_VoxelTile< T > | |