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UsdShadeConnectableAPI Member List

This is the complete list of members for UsdShadeConnectableAPI, including all inherited members.

_CreateAttr(TfToken const &attrName, SdfValueTypeName const &typeName, bool custom, SdfVariability variability, VtValue const &defaultValue, bool writeSparsely) const UsdSchemaBaseprotected
_GetInstanceName() const UsdAPISchemaBaseinlineprotected
_GetMultipleApplyInstanceNames(const UsdPrim &prim, const TfType &schemaType)UsdAPISchemaBaseprotectedstatic
_GetSchemaKind() const overrideUsdShadeConnectableAPIprotectedvirtual
_GetSchemaType() const UsdSchemaBaseinlineprotectedvirtual
_GetType() const UsdSchemaBaseinlineprotected
_IsCompatible() const overrideUsdShadeConnectableAPIprotectedvirtual
CanConnect(const UsdShadeInput &input, const UsdAttribute &source)UsdShadeConnectableAPIstatic
CanConnect(const UsdShadeInput &input, const UsdShadeInput &sourceInput)UsdShadeConnectableAPIinlinestatic
CanConnect(const UsdShadeInput &input, const UsdShadeOutput &sourceOutput)UsdShadeConnectableAPIinlinestatic
CanConnect(const UsdShadeOutput &output, const UsdAttribute &source=UsdAttribute())UsdShadeConnectableAPIstatic
CanConnect(const UsdShadeOutput &output, const UsdShadeInput &sourceInput)UsdShadeConnectableAPIinlinestatic
CanConnect(const UsdShadeOutput &output, const UsdShadeOutput &sourceOutput)UsdShadeConnectableAPIinlinestatic
ClearSource(UsdAttribute const &shadingAttr)UsdShadeConnectableAPIinlinestatic
ClearSource(UsdShadeInput const &input)UsdShadeConnectableAPIinlinestatic
ClearSource(UsdShadeOutput const &output)UsdShadeConnectableAPIinlinestatic
ClearSources(UsdAttribute const &shadingAttr)UsdShadeConnectableAPIstatic
ClearSources(UsdShadeInput const &input)UsdShadeConnectableAPIinlinestatic
ClearSources(UsdShadeOutput const &output)UsdShadeConnectableAPIinlinestatic
ConnectionModification typedefUsdShadeConnectableAPI
ConnectToSource(UsdAttribute const &shadingAttr, UsdShadeConnectionSourceInfo const &source, ConnectionModification const mod=ConnectionModification::Replace)UsdShadeConnectableAPIstatic
ConnectToSource(UsdShadeInput const &input, UsdShadeConnectionSourceInfo const &source, ConnectionModification const mod=ConnectionModification::Replace)UsdShadeConnectableAPIinlinestatic
ConnectToSource(UsdShadeOutput const &output, UsdShadeConnectionSourceInfo const &source, ConnectionModification const mod=ConnectionModification::Replace)UsdShadeConnectableAPIinlinestatic
ConnectToSource(UsdAttribute const &shadingAttr, UsdShadeConnectableAPI const &source, TfToken const &sourceName, UsdShadeAttributeType const sourceType=UsdShadeAttributeType::Output, SdfValueTypeName typeName=SdfValueTypeName())UsdShadeConnectableAPIstatic
ConnectToSource(UsdShadeInput const &input, UsdShadeConnectableAPI const &source, TfToken const &sourceName, UsdShadeAttributeType const sourceType=UsdShadeAttributeType::Output, SdfValueTypeName typeName=SdfValueTypeName())UsdShadeConnectableAPIinlinestatic
ConnectToSource(UsdShadeOutput const &output, UsdShadeConnectableAPI const &source, TfToken const &sourceName, UsdShadeAttributeType const sourceType=UsdShadeAttributeType::Output, SdfValueTypeName typeName=SdfValueTypeName())UsdShadeConnectableAPIinlinestatic
ConnectToSource(UsdAttribute const &shadingAttr, SdfPath const &sourcePath)UsdShadeConnectableAPIstatic
ConnectToSource(UsdShadeInput const &input, SdfPath const &sourcePath)UsdShadeConnectableAPIinlinestatic
ConnectToSource(UsdShadeOutput const &output, SdfPath const &sourcePath)UsdShadeConnectableAPIinlinestatic
ConnectToSource(UsdAttribute const &shadingAttr, UsdShadeInput const &sourceInput)UsdShadeConnectableAPIstatic
ConnectToSource(UsdShadeInput const &input, UsdShadeInput const &sourceInput)UsdShadeConnectableAPIinlinestatic
ConnectToSource(UsdShadeOutput const &output, UsdShadeInput const &sourceInput)UsdShadeConnectableAPIinlinestatic
ConnectToSource(UsdAttribute const &shadingAttr, UsdShadeOutput const &sourceOutput)UsdShadeConnectableAPIstatic
ConnectToSource(UsdShadeInput const &input, UsdShadeOutput const &sourceOutput)UsdShadeConnectableAPIinlinestatic
ConnectToSource(UsdShadeOutput const &output, UsdShadeOutput const &sourceOutput)UsdShadeConnectableAPIinlinestatic
CreateInput(const TfToken &name, const SdfValueTypeName &typeName) const UsdShadeConnectableAPI
CreateOutput(const TfToken &name, const SdfValueTypeName &typeName) const UsdShadeConnectableAPI
DisconnectSource(UsdAttribute const &shadingAttr, UsdAttribute const &sourceAttr=UsdAttribute())UsdShadeConnectableAPIstatic
DisconnectSource(UsdShadeInput const &input, UsdAttribute const &sourceAttr=UsdAttribute())UsdShadeConnectableAPIinlinestatic
DisconnectSource(UsdShadeOutput const &output, UsdAttribute const &sourceAttr=UsdAttribute())UsdShadeConnectableAPIinlinestatic
Get(const UsdStagePtr &stage, const SdfPath &path)UsdShadeConnectableAPIstatic
GetConnectedSource(UsdAttribute const &shadingAttr, UsdShadeConnectableAPI *source, TfToken *sourceName, UsdShadeAttributeType *sourceType)UsdShadeConnectableAPIstatic
GetConnectedSource(UsdShadeInput const &input, UsdShadeConnectableAPI *source, TfToken *sourceName, UsdShadeAttributeType *sourceType)UsdShadeConnectableAPIinlinestatic
GetConnectedSource(UsdShadeOutput const &output, UsdShadeConnectableAPI *source, TfToken *sourceName, UsdShadeAttributeType *sourceType)UsdShadeConnectableAPIinlinestatic
GetConnectedSources(UsdAttribute const &shadingAttr, SdfPathVector *invalidSourcePaths=nullptr)UsdShadeConnectableAPIstatic
GetConnectedSources(UsdShadeInput const &input, SdfPathVector *invalidSourcePaths=nullptr)UsdShadeConnectableAPIstatic
GetConnectedSources(UsdShadeOutput const &output, SdfPathVector *invalidSourcePaths=nullptr)UsdShadeConnectableAPIstatic
GetInput(const TfToken &name) const UsdShadeConnectableAPI
GetInputs(bool onlyAuthored=true) const UsdShadeConnectableAPI
GetOutput(const TfToken &name) const UsdShadeConnectableAPI
GetOutputs(bool onlyAuthored=true) const UsdShadeConnectableAPI
GetPath() const UsdSchemaBaseinline
GetPrim() const UsdSchemaBaseinline
GetRawConnectedSourcePaths(UsdAttribute const &shadingAttr, SdfPathVector *sourcePaths)UsdShadeConnectableAPIstatic
GetRawConnectedSourcePaths(UsdShadeInput const &input, SdfPathVector *sourcePaths)UsdShadeConnectableAPIinlinestatic
GetRawConnectedSourcePaths(UsdShadeOutput const &output, SdfPathVector *sourcePaths)UsdShadeConnectableAPIinlinestatic
GetSchemaAttributeNames(bool includeInherited=true)UsdShadeConnectableAPIstatic
GetSchemaClassPrimDefinition() const UsdSchemaBase
GetSchemaKind() const UsdSchemaBaseinline
HasConnectableAPI(const TfType &schemaType)UsdShadeConnectableAPIstatic
HasConnectableAPI()UsdShadeConnectableAPIinlinestatic
HasConnectedSource(const UsdAttribute &shadingAttr)UsdShadeConnectableAPIstatic
HasConnectedSource(const UsdShadeInput &input)UsdShadeConnectableAPIinlinestatic
HasConnectedSource(const UsdShadeOutput &output)UsdShadeConnectableAPIinlinestatic
IsAPISchema() const UsdSchemaBaseinline
IsAppliedAPISchema() const UsdSchemaBaseinline
IsConcrete() const UsdSchemaBaseinline
IsContainer() const UsdShadeConnectableAPI
IsMultipleApplyAPISchema() const UsdSchemaBaseinline
IsSourceConnectionFromBaseMaterial(const UsdAttribute &shadingAttr)UsdShadeConnectableAPIstatic
IsSourceConnectionFromBaseMaterial(const UsdShadeInput &input)UsdShadeConnectableAPIinlinestatic
IsSourceConnectionFromBaseMaterial(const UsdShadeOutput &output)UsdShadeConnectableAPIinlinestatic
IsTyped() const UsdSchemaBaseinline
operator bool() const UsdSchemaBaseinlineexplicit
RequiresEncapsulation() const UsdShadeConnectableAPI
schemaKindUsdShadeConnectableAPIstatic
SetConnectedSources(UsdAttribute const &shadingAttr, std::vector< UsdShadeConnectionSourceInfo > const &sourceInfos)UsdShadeConnectableAPIstatic
UsdAPISchemaBase(const UsdPrim &prim=UsdPrim())UsdAPISchemaBaseinlineexplicit
UsdAPISchemaBase(const UsdSchemaBase &schemaObj)UsdAPISchemaBaseinlineexplicit
UsdAPISchemaBase(const UsdPrim &prim, const TfToken &instanceName)UsdAPISchemaBaseinlineexplicitprotected
UsdAPISchemaBase(const UsdSchemaBase &schemaObj, const TfToken &instanceName)UsdAPISchemaBaseinlineexplicitprotected
UsdSchemaBase(const UsdPrim &prim=UsdPrim())UsdSchemaBaseexplicit
UsdSchemaBase(const UsdSchemaBase &otherSchema)UsdSchemaBaseexplicit
UsdSchemaRegistry classUsdShadeConnectableAPIfriend
UsdShadeConnectableAPI(const UsdPrim &prim=UsdPrim())UsdShadeConnectableAPIinlineexplicit
UsdShadeConnectableAPI(const UsdSchemaBase &schemaObj)UsdShadeConnectableAPIinlineexplicit
~UsdAPISchemaBase()=0UsdAPISchemaBasepure virtual
~UsdSchemaBase()UsdSchemaBasevirtual
~UsdShadeConnectableAPI()UsdShadeConnectableAPIvirtual