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This is the complete list of members for UsdShadeConnectableAPI, including all inherited members.
_CreateAttr(TfToken const &attrName, SdfValueTypeName const &typeName, bool custom, SdfVariability variability, VtValue const &defaultValue, bool writeSparsely) const | UsdSchemaBase | protected |
_GetInstanceName() const | UsdAPISchemaBase | inlineprotected |
_GetMultipleApplyInstanceNames(const UsdPrim &prim, const TfType &schemaType) | UsdAPISchemaBase | protectedstatic |
_GetSchemaKind() const override | UsdShadeConnectableAPI | protectedvirtual |
_GetSchemaType() const | UsdSchemaBase | inlineprotectedvirtual |
_GetType() const | UsdSchemaBase | inlineprotected |
_IsCompatible() const override | UsdShadeConnectableAPI | protectedvirtual |
CanConnect(const UsdShadeInput &input, const UsdAttribute &source) | UsdShadeConnectableAPI | static |
CanConnect(const UsdShadeInput &input, const UsdShadeInput &sourceInput) | UsdShadeConnectableAPI | inlinestatic |
CanConnect(const UsdShadeInput &input, const UsdShadeOutput &sourceOutput) | UsdShadeConnectableAPI | inlinestatic |
CanConnect(const UsdShadeOutput &output, const UsdAttribute &source=UsdAttribute()) | UsdShadeConnectableAPI | static |
CanConnect(const UsdShadeOutput &output, const UsdShadeInput &sourceInput) | UsdShadeConnectableAPI | inlinestatic |
CanConnect(const UsdShadeOutput &output, const UsdShadeOutput &sourceOutput) | UsdShadeConnectableAPI | inlinestatic |
ClearSource(UsdAttribute const &shadingAttr) | UsdShadeConnectableAPI | inlinestatic |
ClearSource(UsdShadeInput const &input) | UsdShadeConnectableAPI | inlinestatic |
ClearSource(UsdShadeOutput const &output) | UsdShadeConnectableAPI | inlinestatic |
ClearSources(UsdAttribute const &shadingAttr) | UsdShadeConnectableAPI | static |
ClearSources(UsdShadeInput const &input) | UsdShadeConnectableAPI | inlinestatic |
ClearSources(UsdShadeOutput const &output) | UsdShadeConnectableAPI | inlinestatic |
ConnectionModification typedef | UsdShadeConnectableAPI | |
ConnectToSource(UsdAttribute const &shadingAttr, UsdShadeConnectionSourceInfo const &source, ConnectionModification const mod=ConnectionModification::Replace) | UsdShadeConnectableAPI | static |
ConnectToSource(UsdShadeInput const &input, UsdShadeConnectionSourceInfo const &source, ConnectionModification const mod=ConnectionModification::Replace) | UsdShadeConnectableAPI | inlinestatic |
ConnectToSource(UsdShadeOutput const &output, UsdShadeConnectionSourceInfo const &source, ConnectionModification const mod=ConnectionModification::Replace) | UsdShadeConnectableAPI | inlinestatic |
ConnectToSource(UsdAttribute const &shadingAttr, UsdShadeConnectableAPI const &source, TfToken const &sourceName, UsdShadeAttributeType const sourceType=UsdShadeAttributeType::Output, SdfValueTypeName typeName=SdfValueTypeName()) | UsdShadeConnectableAPI | static |
ConnectToSource(UsdShadeInput const &input, UsdShadeConnectableAPI const &source, TfToken const &sourceName, UsdShadeAttributeType const sourceType=UsdShadeAttributeType::Output, SdfValueTypeName typeName=SdfValueTypeName()) | UsdShadeConnectableAPI | inlinestatic |
ConnectToSource(UsdShadeOutput const &output, UsdShadeConnectableAPI const &source, TfToken const &sourceName, UsdShadeAttributeType const sourceType=UsdShadeAttributeType::Output, SdfValueTypeName typeName=SdfValueTypeName()) | UsdShadeConnectableAPI | inlinestatic |
ConnectToSource(UsdAttribute const &shadingAttr, SdfPath const &sourcePath) | UsdShadeConnectableAPI | static |
ConnectToSource(UsdShadeInput const &input, SdfPath const &sourcePath) | UsdShadeConnectableAPI | inlinestatic |
ConnectToSource(UsdShadeOutput const &output, SdfPath const &sourcePath) | UsdShadeConnectableAPI | inlinestatic |
ConnectToSource(UsdAttribute const &shadingAttr, UsdShadeInput const &sourceInput) | UsdShadeConnectableAPI | static |
ConnectToSource(UsdShadeInput const &input, UsdShadeInput const &sourceInput) | UsdShadeConnectableAPI | inlinestatic |
ConnectToSource(UsdShadeOutput const &output, UsdShadeInput const &sourceInput) | UsdShadeConnectableAPI | inlinestatic |
ConnectToSource(UsdAttribute const &shadingAttr, UsdShadeOutput const &sourceOutput) | UsdShadeConnectableAPI | static |
ConnectToSource(UsdShadeInput const &input, UsdShadeOutput const &sourceOutput) | UsdShadeConnectableAPI | inlinestatic |
ConnectToSource(UsdShadeOutput const &output, UsdShadeOutput const &sourceOutput) | UsdShadeConnectableAPI | inlinestatic |
CreateInput(const TfToken &name, const SdfValueTypeName &typeName) const | UsdShadeConnectableAPI | |
CreateOutput(const TfToken &name, const SdfValueTypeName &typeName) const | UsdShadeConnectableAPI | |
DisconnectSource(UsdAttribute const &shadingAttr, UsdAttribute const &sourceAttr=UsdAttribute()) | UsdShadeConnectableAPI | static |
DisconnectSource(UsdShadeInput const &input, UsdAttribute const &sourceAttr=UsdAttribute()) | UsdShadeConnectableAPI | inlinestatic |
DisconnectSource(UsdShadeOutput const &output, UsdAttribute const &sourceAttr=UsdAttribute()) | UsdShadeConnectableAPI | inlinestatic |
Get(const UsdStagePtr &stage, const SdfPath &path) | UsdShadeConnectableAPI | static |
GetConnectedSource(UsdAttribute const &shadingAttr, UsdShadeConnectableAPI *source, TfToken *sourceName, UsdShadeAttributeType *sourceType) | UsdShadeConnectableAPI | static |
GetConnectedSource(UsdShadeInput const &input, UsdShadeConnectableAPI *source, TfToken *sourceName, UsdShadeAttributeType *sourceType) | UsdShadeConnectableAPI | inlinestatic |
GetConnectedSource(UsdShadeOutput const &output, UsdShadeConnectableAPI *source, TfToken *sourceName, UsdShadeAttributeType *sourceType) | UsdShadeConnectableAPI | inlinestatic |
GetConnectedSources(UsdAttribute const &shadingAttr, SdfPathVector *invalidSourcePaths=nullptr) | UsdShadeConnectableAPI | static |
GetConnectedSources(UsdShadeInput const &input, SdfPathVector *invalidSourcePaths=nullptr) | UsdShadeConnectableAPI | static |
GetConnectedSources(UsdShadeOutput const &output, SdfPathVector *invalidSourcePaths=nullptr) | UsdShadeConnectableAPI | static |
GetInput(const TfToken &name) const | UsdShadeConnectableAPI | |
GetInputs(bool onlyAuthored=true) const | UsdShadeConnectableAPI | |
GetOutput(const TfToken &name) const | UsdShadeConnectableAPI | |
GetOutputs(bool onlyAuthored=true) const | UsdShadeConnectableAPI | |
GetPath() const | UsdSchemaBase | inline |
GetPrim() const | UsdSchemaBase | inline |
GetRawConnectedSourcePaths(UsdAttribute const &shadingAttr, SdfPathVector *sourcePaths) | UsdShadeConnectableAPI | static |
GetRawConnectedSourcePaths(UsdShadeInput const &input, SdfPathVector *sourcePaths) | UsdShadeConnectableAPI | inlinestatic |
GetRawConnectedSourcePaths(UsdShadeOutput const &output, SdfPathVector *sourcePaths) | UsdShadeConnectableAPI | inlinestatic |
GetSchemaAttributeNames(bool includeInherited=true) | UsdShadeConnectableAPI | static |
GetSchemaClassPrimDefinition() const | UsdSchemaBase | |
GetSchemaKind() const | UsdSchemaBase | inline |
HasConnectableAPI(const TfType &schemaType) | UsdShadeConnectableAPI | static |
HasConnectableAPI() | UsdShadeConnectableAPI | inlinestatic |
HasConnectedSource(const UsdAttribute &shadingAttr) | UsdShadeConnectableAPI | static |
HasConnectedSource(const UsdShadeInput &input) | UsdShadeConnectableAPI | inlinestatic |
HasConnectedSource(const UsdShadeOutput &output) | UsdShadeConnectableAPI | inlinestatic |
IsAPISchema() const | UsdSchemaBase | inline |
IsAppliedAPISchema() const | UsdSchemaBase | inline |
IsConcrete() const | UsdSchemaBase | inline |
IsContainer() const | UsdShadeConnectableAPI | |
IsMultipleApplyAPISchema() const | UsdSchemaBase | inline |
IsSourceConnectionFromBaseMaterial(const UsdAttribute &shadingAttr) | UsdShadeConnectableAPI | static |
IsSourceConnectionFromBaseMaterial(const UsdShadeInput &input) | UsdShadeConnectableAPI | inlinestatic |
IsSourceConnectionFromBaseMaterial(const UsdShadeOutput &output) | UsdShadeConnectableAPI | inlinestatic |
IsTyped() const | UsdSchemaBase | inline |
operator bool() const | UsdSchemaBase | inlineexplicit |
RequiresEncapsulation() const | UsdShadeConnectableAPI | |
schemaKind | UsdShadeConnectableAPI | static |
SetConnectedSources(UsdAttribute const &shadingAttr, std::vector< UsdShadeConnectionSourceInfo > const &sourceInfos) | UsdShadeConnectableAPI | static |
UsdAPISchemaBase(const UsdPrim &prim=UsdPrim()) | UsdAPISchemaBase | inlineexplicit |
UsdAPISchemaBase(const UsdSchemaBase &schemaObj) | UsdAPISchemaBase | inlineexplicit |
UsdAPISchemaBase(const UsdPrim &prim, const TfToken &instanceName) | UsdAPISchemaBase | inlineexplicitprotected |
UsdAPISchemaBase(const UsdSchemaBase &schemaObj, const TfToken &instanceName) | UsdAPISchemaBase | inlineexplicitprotected |
UsdSchemaBase(const UsdPrim &prim=UsdPrim()) | UsdSchemaBase | explicit |
UsdSchemaBase(const UsdSchemaBase &otherSchema) | UsdSchemaBase | explicit |
UsdSchemaRegistry class | UsdShadeConnectableAPI | friend |
UsdShadeConnectableAPI(const UsdPrim &prim=UsdPrim()) | UsdShadeConnectableAPI | inlineexplicit |
UsdShadeConnectableAPI(const UsdSchemaBase &schemaObj) | UsdShadeConnectableAPI | inlineexplicit |
~UsdAPISchemaBase()=0 | UsdAPISchemaBase | pure virtual |
~UsdSchemaBase() | UsdSchemaBase | virtual |
~UsdShadeConnectableAPI() | UsdShadeConnectableAPI | virtual |