addLocalVariable(exint srcelem, const char *attrib, const char *local) | VEX_GeoCommandQueue< PREC > | |
addPoint(exint srcelem, VEXvec3< PREC > pos) | VEX_GeoCommandQueue< PREC > | |
addPoint(exint srcelem, VEXint< PREC > srcpt) | VEX_GeoCommandQueue< PREC > | |
addPrim(exint srcelem, VEX_GeoPrimType primtype) | VEX_GeoCommandQueue< PREC > | |
addVertex(exint srcelem, VEXint< PREC > primnum, VEXint< PREC > ptnum) | VEX_GeoCommandQueue< PREC > | |
addVisualizer(const UT_StringHolder &visualizer) | VEX_GeoCommandQueue< PREC > | |
agentAddClip(exint srcelem, VEXint< PREC > primnum, const UT_StringHolder &clip_name, const UT_StringHolder &clip, const bool keep_ref) | VEX_GeoCommandQueue< PREC > | |
BlockArray typedef | VEX_GeoCommandQueue< PREC > | |
findEdit(VEX_GeoDictType dict, const UT_StringRef &name) | VEX_GeoCommandQueue< PREC > | |
findOrCreateEdgeGroupEdit(const UT_StringHolder &groupname) | VEX_GeoCommandQueue< PREC > | |
findOrCreateEdit(VEX_GeoDictType dict, const UT_StringRef &name) | VEX_GeoCommandQueue< PREC > | |
findOrCreateUsdEdit(VEX_GeoDictType dict, const UT_StringRef &path, const UT_StringRef &name) | VEX_GeoCommandQueue< PREC > | |
hardenArray(const UT_Array< VEXfloat< PREC >> &arr) | VEX_GeoCommandQueue< PREC > | |
hardenArray(const UT_Array< VEXvec2< PREC >> &arr) | VEX_GeoCommandQueue< PREC > | |
hardenArray(const UT_Array< VEXvec3< PREC >> &arr) | VEX_GeoCommandQueue< PREC > | |
hardenArray(const UT_Array< VEXvec4< PREC >> &arr) | VEX_GeoCommandQueue< PREC > | |
hardenArray(const UT_Array< VEXmat2< PREC >> &arr) | VEX_GeoCommandQueue< PREC > | |
hardenArray(const UT_Array< VEXmat3< PREC >> &arr) | VEX_GeoCommandQueue< PREC > | |
hardenArray(const UT_Array< VEXmat4< PREC >> &arr) | VEX_GeoCommandQueue< PREC > | |
hardenArray(const UT_Array< VEXint< PREC >> &arr) | VEX_GeoCommandQueue< PREC > | |
hardenArray(const UT_Array< const char * > &arr) | VEX_GeoCommandQueue< PREC > | |
hardenArray(const UT_Array< UT_OptionsHolder > &arr) | VEX_GeoCommandQueue< PREC > | |
hardenString(const char *str) | VEX_GeoCommandQueue< PREC > | |
isEmpty() const | VEX_GeoCommandQueue< PREC > | inline |
merge(VEX_GeoCommandQueue &src) | VEX_GeoCommandQueue< PREC > | |
myAgentAddClip | VEX_GeoCommandQueue< PREC > | |
myAgentChannelEdit | VEX_GeoCommandQueue< PREC > | |
myAgentClipEdit | VEX_GeoCommandQueue< PREC > | |
myAgentLayerEdit | VEX_GeoCommandQueue< PREC > | |
myAgentXformEdit | VEX_GeoCommandQueue< PREC > | |
myAttribEdit | VEX_GeoCommandQueue< PREC > | |
myAttribEditIndexMap | VEX_GeoCommandQueue< PREC > | |
myAttribRemoval | VEX_GeoCommandQueue< PREC > | |
myEdgeGroupEdit | VEX_GeoCommandQueue< PREC > | |
myLocalVariables | VEX_GeoCommandQueue< PREC > | |
myNetPoints | VEX_GeoCommandQueue< PREC > | |
myNetPrims | VEX_GeoCommandQueue< PREC > | |
myNetVertices | VEX_GeoCommandQueue< PREC > | |
myNewVisualizers | VEX_GeoCommandQueue< PREC > | |
myNumPoint | VEX_GeoCommandQueue< PREC > | |
myNumPrim | VEX_GeoCommandQueue< PREC > | |
myNumVertex | VEX_GeoCommandQueue< PREC > | |
myPointAdd | VEX_GeoCommandQueue< PREC > | |
myPointRemove | VEX_GeoCommandQueue< PREC > | |
myPointWithPrimRemove | VEX_GeoCommandQueue< PREC > | |
myPrimAdd | VEX_GeoCommandQueue< PREC > | |
myPrimChannelEdit | VEX_GeoCommandQueue< PREC > | |
myPrimRemove | VEX_GeoCommandQueue< PREC > | |
myPrimWithPointRemove | VEX_GeoCommandQueue< PREC > | |
myUsdEdit | VEX_GeoCommandQueue< PREC > | |
myUsdEditIndexMap | VEX_GeoCommandQueue< PREC > | |
myVertexAdd | VEX_GeoCommandQueue< PREC > | |
myVertexRemove | VEX_GeoCommandQueue< PREC > | |
myVertexRewire | VEX_GeoCommandQueue< PREC > | |
primChannelClear(exint srcelem, VEXint< PREC > primnum) | VEX_GeoCommandQueue< PREC > | |
primChannelDestroyKey(exint srcelem, VEXint< PREC > primnum, float time) | VEX_GeoCommandQueue< PREC > | |
primChannelInsertKey(exint srcelem, VEXint< PREC > primnum, float time) | VEX_GeoCommandQueue< PREC > | |
primChannelSetKeyAccel(exint srcelem, VEXint< PREC > primnum, float time, float accel, VEX_GeoPrimChannelKeyHalf half=VEX_GeoPrimChannelKeyHalf::InOut) | VEX_GeoCommandQueue< PREC > | |
primChannelSetKeySlope(exint srcelem, VEXint< PREC > primnum, float time, float slope, VEX_GeoPrimChannelKeyHalf half=VEX_GeoPrimChannelKeyHalf::InOut) | VEX_GeoCommandQueue< PREC > | |
primChannelSetKeyValue(exint srcelem, VEXint< PREC > primnum, float time, float value, VEX_GeoPrimChannelKeyHalf half=VEX_GeoPrimChannelKeyHalf::InOut) | VEX_GeoCommandQueue< PREC > | |
removeAttrib(VEX_GeoDictType owner, const UT_StringHolder &name) | VEX_GeoCommandQueue< PREC > | |
removePoint(exint srcelem, VEXint< PREC > ptnum, bool includeprims) | VEX_GeoCommandQueue< PREC > | |
removePrim(exint srcelem, VEXint< PREC > primnum, bool includepoints) | VEX_GeoCommandQueue< PREC > | |
removeVertex(exint srcelem, VEXint< PREC > primnum) | VEX_GeoCommandQueue< PREC > | |
rewireVertex(exint srcelem, VEXint< PREC > primum, VEXint< PREC > vtxidx, VEXint< PREC > ptnum) | VEX_GeoCommandQueue< PREC > | |
setAgentChannelValue(exint srcelem, VEXint< PREC > primnum, VEXfloat< PREC > value, VEXint< PREC > channelidx) | VEX_GeoCommandQueue< PREC > | |
setAgentClips(exint srcelem, VEXint< PREC > primnum, const UT_Array< VEXint< PREC >> &clipids, const UT_Array< VEXfloat< PREC >> &cliptimes, const UT_Array< VEXfloat< PREC >> &clipweights, const UT_Array< VEXint< PREC >> &clipxformgroupids, const UT_Array< VEXint< PREC >> &cliplayerids, const UT_Array< VEXint< PREC >> &cliplayermodes, const UT_Array< VEXfloat< PREC >> &cliplayerweights, const UT_Array< VEXint< PREC >> &cliplayerparents) | VEX_GeoCommandQueue< PREC > | |
setAgentLayers(exint srcelem, VEXint< PREC > primnum, const UT_Array< VEXint< PREC >> &layer_ids, bool is_collision) | VEX_GeoCommandQueue< PREC > | |
setAgentTransform(exint srcelem, VEXint< PREC > primnum, const VEXmat4< PREC > &xform, VEXint< PREC > xformidx, bool worldspace) | VEX_GeoCommandQueue< PREC > | |
setAgentTransforms(exint srcelem, VEXint< PREC > primnum, const UT_Array< VEXmat4< PREC >> &xforms, bool worldspace) | VEX_GeoCommandQueue< PREC > | |
setEdgeGroup(exint srcelem, const UT_StringHolder &groupname, VEXint< PREC > ptnum0, VEXint< PREC > ptnum1, VEXint< PREC > data) | VEX_GeoCommandQueue< PREC > | |
sort() | VEX_GeoCommandQueue< PREC > | |
VEX_GeoCommandQueue() | VEX_GeoCommandQueue< PREC > | |
~VEX_GeoCommandQueue() | VEX_GeoCommandQueue< PREC > | |