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limits.h
Go to the documentation of this file.
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//
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// Copyright 2016 Pixar
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//
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// Licensed under the Apache License, Version 2.0 (the "Apache License")
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// with the following modification; you may not use this file except in
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// compliance with the Apache License and the following modification to it:
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// Section 6. Trademarks. is deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the trade
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// names, trademarks, service marks, or product names of the Licensor
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// and its affiliates, except as required to comply with Section 4(c) of
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// the License and to reproduce the content of the NOTICE file.
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//
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// You may obtain a copy of the Apache License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the Apache License with the above modification is
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// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the Apache License for the specific
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// language governing permissions and limitations under the Apache License.
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//
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#ifndef PXR_BASE_GF_LIMITS_H
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#define PXR_BASE_GF_LIMITS_H
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/// \file gf/limits.h
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/// \ingroup group_gf_BasicMath
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/// Defines useful mathematical limits.
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/// This constant is used to determine whether the length of a vector is too
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/// small to handle accurately.
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/// \ingroup group_gf_BasicMath
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#define GF_MIN_VECTOR_LENGTH 1e-10
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/// This constant is used to determine when a set of basis vectors is close to
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/// orthogonal.
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/// \ingroup group_gf_LinearAlgebra
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#define GF_MIN_ORTHO_TOLERANCE 1e-6
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#endif
pxr
base
gf
limits.h
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