Houdini Engine 7.0
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To load a HIP file into Houdini Engine:
/obj/
manager node using HAPI_GetManagerNodeId()./obj/
network using HAPI_ComposeChildNodeList() and HAPI_GetComposedChildNodeList().cook_on_load
set to false you will need to iterate through the nodes and call HAPI_CookNode() on each.Note that this method will merge the HIP file into the scene. This means that any registered hou.hipFile
event callbacks will be triggered with the hou.hipFileEventType.BeforeMerge
and hou.hipFileEventType.AfterMerge
events.