Example for | |
Example |
This example shows how to create packed primitives with animated transforms from deforming geometry that represents rigid motion. The result is ideal for colliders in a rigid body simulation.
Houdini 20.5 Examples Node examples SOP (Geometry) node examples
Example for | |
Example |
This example shows how to create packed primitives with animated transforms from deforming geometry that represents rigid motion. The result is ideal for colliders in a rigid body simulation.