Meta-data for an OBJ Node
Methods ¶
nameSH
: int
Property
objectInstancePathSH
: int
Property
This member is no longer used
hasTransformChanged
: bool
Property
For incremental updates. Indicates whether the object’s transform has changed. Refreshed only during an asset cook.
haveGeosChanged
: bool
Property
For incremental updates. Indicates whether any of the object’s geometry nodes have changed. Refreshed only during an asset cook.
isVisible
: bool
Property
Whether the object is hidden and should not be shown. Some objects should be hidden but still brought into the host environment, for example those used only for instancing. See hapi.getInstancedObjectIds.
isInstanced
: bool
Property
Determine if this object is being instanced. Normally, this implies that while this object may not be visible, it should still be brought into the host application because it is needed by an instancer. See hapi.getInstancedObjectIds.
nodeId
: int
Property
Use the node id to get the node’s parameters. Using the HDK, you can also get the raw node C++ pointer for this object’s internal node. See hapi.getNodeInfo.
objectToInstanceId
: int
Property
If the object is an instancer, this variable gives the object id of the object that should be instanced. See hapi.getInstancedObjectIds.