Usage ¶
disconnectNodeInput(session
: hapi.Session, node_id
: int
, input_index
: int
) → bool
Disconnect a node input.
session
The session of Houdini you are interacting with. See hapi.Session for more on sessions. Pass None to just use the default in-process session.
node_id
The node whom’s input to disconnect.
input_index
The input index. Should be between 0 and the to_node’s hapi.NodeInfo.inputCount - 1.