Usage ¶
getAssetInfo(session
: hapi.Session, node_id
: int
) → hapi.AssetInfo
Fill an asset_info struct from a node.
session
The session of Houdini you are interacting with. See hapi.Session for more on sessions. Pass None to just use the default in-process session.
node_id
The node id.
Returns asset_info as a hapi.AssetInfo.