This is a CVEX based Lens Shader used to generate Impostors inside the Impostor Texture ROP. This tool by itself is exposed because of its educational worth. Please note that the lens shader code is found in the “Code” section of the HDA.
Parameters ΒΆ
xy_size
This specifies the number of impostor renders there are generated for both X and Y axis. (Ex 8 would result in 64 angles)
camera_width
Sets the camera width of the lens shader. A larger camera width allows for larger objects to be rendered.
camera_zoom
Controls the zoom of the lens. Smaller values means more zoomed in.
imposter_mode
Sets the type of octahedral impostor that needs to be rendered.