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Overview ¶
This is used to constrain an object (camera) to be driven via a game controller device.
Using the Gamepad Constraint ¶
There are two ways to use this constraint.
Through the shelf tool:
-
Click the Gamepad tool on the Constraints tab.
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Select the object you want drive using gamepad and press Enter to confirm your selection.
Through the object’s menu:
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Select the desired object to control with gamepad.
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Click the button after the
constraints_path
parameter. -
In the dropdown menu, click the button.
Note
This tool creates a new constraints
CHOP Network inside the object.
See also |