Houdini 20.5 Shelf tools

Add Clip shelf tool

Adds an animation clip to an agent primitive.

On this page

Overview

This tool adds a new animation clip to an agent. The source can be a character rig in the scene, an FBX file on disk, or a Skeleton primitive from a USD file or LOP node.

Using Add Clip

  1. Click the Add Clip tool on the Crowds tab.

  2. Select the agent primitive to add a clip to and press Enter to confirm your selection.

  3. If the animation source is a character in the scene, click to interactively select the character, or to use a node chooser dialog.

  4. If the animation source is an FBX file, click FBX and then select the file using .

  5. If the animation source is a USD file, click USD and then select the file using .

  6. If the animation source is a LOP node, click to select the LOP via the node chooser dialog.

  7. Enter a name for the animation clip, and then press the OK button to finish.

  8. If the animation source was a USD file or LOP node, the Agent Clip SOP’s Skeleton Primitives parameter can be used to select the source Skeleton primitive(s) in the USD stage.

See also

Shelf tools

Using the shelf

  • Customize the shelf

    How to change the look of the shelf, change and rearrange its contents, and create your own shelf tools.

Technical