Can Sidefx make a tutorial (“houdini's renderman”) in Old school Blog…?
most of houdini users want to learn renderman in houdini….
Please make short tutorial…mov file…about introduction….
I heard “Mr. jeff(Old school Blog Owner)” is the best houdini master in the
world…
thank you….
Proposal about Old school Blog.....
6330 9 4- masterK
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- probbins
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Mr. Jeff is the Uber Magician and Houdini devil incarnate :twisted:
masterK
Can Sidefx make a tutorial (“houdini's renderman”) in Old school Blog…?
most of houdini users want to learn renderman in houdini….
Please make short tutorial…mov file…about introduction….
I heard “Mr. jeff(Old school Blog Owner)” is the best houdini master in the
world…
thank you….
“gravity is not a force, it is a boundary layer”
“everything is coincident”
“Love; the state of suspended anticipation.”
“everything is coincident”
“Love; the state of suspended anticipation.”
- kuba
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masterK
most of houdini users want to learn renderman in houdini….
Hey MasterK - become first a mantra “master” and than make a move to renderman. I recon more logical way is to stick to native renderer of any 3D software which gives you the most flexible way of working, not mentioning the price you have to pay for the renderman. I'd prefere if you speak for yourself not for all of houdini users.
cheers
kuba
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Added to the list. This sort of thing should live in the docs.
I have done a few renderman setup checklists over the years.
Just yesterday I answered not one but three renderman-houdini related questions.
Is there much interest to also cover MentalRay, Air or other renderers based on the rib spec that Houdini can support today?
I have done a few renderman setup checklists over the years.
Just yesterday I answered not one but three renderman-houdini related questions.
Is there much interest to also cover MentalRay, Air or other renderers based on the rib spec that Houdini can support today?
There's at least one school like the old school!
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