- renderMemory
- renderMemory_s
- renderTime
- renderTime_s
What units are they in?
How should those be interpreted?
Is renderTime wall-clock time or CPU Time?
Do multiple cores factor in? Multiple threads? If so, how?
(and same questions with renderTime_s)
Similarly, how/when is renderMemory (and renderMemory_s) calculated?
What is it sampling and when?
I asked chaos and they said all these come from husk/sidefx.