Hello. I have a problem. I use a separate hda file for my unreal project - houdini engine. According to the project, fbx models of stones will be copied at selected points. So, the problem is that the file node can only import one object at a time.
I tried to use the advice from this video - https://youtu.be/lggUrUDZP9A?si=034BgGS-7kNt8v3o [youtu.be] and it turned out to download several files, but after importing the hda file into the unreal engine fbx, the stones do not appear.
This is 100% due to the fact that in the hda file there are no file nodes themselves, but only object merge, fbx file nodes are located in a different place and there is no way to place them in hda. Not a single attempt to change the location of geometry and subnetwork led to any result. Please help English friends.
Can't import multiple fbx into Houdini
599 0 1- chika2000khan
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