MTLX Float Ramp: only linear — bug or a feature? :)

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Hi there!

I'm exploring the MTLS'es and found that I cannot set any other type of points in Float Remap than "Linear" (see the attachment) - is this some feature in particular use cases, or it is a temporary bug of this tool?
Edited by aLeXXtoR - July 18, 2024 10:18:34

Attachments:
hindie.steam_cw5gfDcThB.mp4 (1.5 MB)

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It's not a bug, there is a different node for a cubic ramp. Keep in mind these node are for creating mtlx compliant shaders and are limited by the spec. For a karma-specific houdini ramp, use a Karma Ramp Const node.
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Ok, thank you!
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Windows 11 Pro 23H2, Intel Core i7-13700KF, 128 Gb RAM, RTX 4090
Houdini Indie (Steam)
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