Surfacing Bad Skeletal Geo with VDB

   693   2   0
User Avatar
Member
172 posts
Joined: May 2021
Offline
I am surfacing some messy geo and used a VDB surfacing approach. Are there better ways to achieve this or a different approach that has proven well in practice?

Here is my approach:

Attachments:
surface_broken.png (169.1 KB)

PHENOM(enological) DESIGN;
Experimental phenomenology (study of experience) is a category of philosophy evidencing intentional variations of subjective human experiencing where both the independent and dependent variable are phenomenological. Lundh 2020
User Avatar
Staff
3463 posts
Joined: July 2005
Offline
try to fill some of those holes first, use polyFill etc

and I think the mesh needs to be reversed also

HTH
Michael Goldfarb | www.odforce.net
Training Lead
SideFX
www.sidefx.com
User Avatar
Member
682 posts
Joined: Sept. 2013
Offline
You may want to look into the vdb reshape node and set the operation to "close".
Alternatively, after scattering points onto the surface the point cloud surface node could also be helpful.
https://procegen.konstantinmagnus.de/ [procegen.konstantinmagnus.de]
  • Quick Links