Any tutorial on creating Wood Fracture?

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I've tried the method of scaling down the box then voronoi-fracture it and re-scale it back up in Y-Axis. However it still look like toothpick and nothing like the video below:

https://vimeo.com/95857117 [vimeo.com]
https://vimeo.com/99410150 [vimeo.com]

Any guides on creating this kind fracture that consist of irregularity splinter & pieces?

Attachments:
Day37_RP_1.JPG (217.1 KB)
YH_Wood_Fracture_Test01.hipnc (351.5 KB)

Just a student learning Houdini
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Hi,

check the file and see if this is what you are after. All I did is scale the pieces down and reduce the count of voronoi pieces. Hope this is what you are looking for.

Attachments:
YH_Wood_Fracture_Test02.hipnc (352.2 KB)

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Yes its somewhat similar to what I'm looking for. But how do I get the irregularity from the first video?
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that first video gets all the detail through actual geometry. if you check the description, you end up with that video https://vimeo.com/69607254 [vimeo.com] as a base for the one you posted. read the comments but to summarize it's done with vdb and about 2 million polygons. that works if you need like one hero wood fracture that covers large screen space but is totally overkill for any other scenario
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Cool, didn't know there's a hip file in the comment section. Quite complicated for me currently, but still a good learning material. Thanks
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