Grain Solver - SandMan

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So I'm relatively new to houdini, and I'm trying to create a sandman like effect, but as soon as I add the off the shelf tool to my animated body it just starts on frame one and falls down.

I've tried adding all the tools from shelf but nothing works, I even tried adding the grain constraint but nothing seems to work.

I also tried using the standard source particles however, it just doesnt stick to the object.

Any help is welcome. Have a good one
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