//Is there an official QnA thread about HE for Max?
Does anyone know how to apply material ID for multi/sub-object for HDA object?
Vertex color works fine (can expose colors in max and update them)
but using different ID on mesh would be nice.
Tried to apply hemax_matid attribute for two meshes I have
as Attribute Create -> hemax_matid = 1 (integer) for Primitives
https://www.sidefx.com/docs/3dsmax/_materials.html [
www.sidefx.com]
but obviously did something wrong
Thank you!