RobinB
June 18, 2019 10:24:34
Hi.
Is there any way to pass a poly selection up the stack into an HDA modifier?
Alternatively, is there a way we could pass a selection set in as a group?
I don't see anything in the docs about operating on partial objects in 3ds Max.
Thanks
BrookeA
June 20, 2019 14:14:00
There's currently no mechanism for either of those. The closest thing is passing in soft selections from 3ds Max to Houdini as a point attribute.
Please file RFEs for anything that you would like added to the plugin!
houGenie
March 14, 2020 16:44:11
yeah, that is strange it is not implemented. i mean this is a serious show stopper. when will sidefx add it? i think in maya it is possible.
DawidJanuszek
Aug. 12, 2020 11:56:00
Yep Selection .hda via faces works cool in Maya . It should be implemented for 3dsmax either.
Also more options ( DCC callouts )in the DA tool itself should be available for Maya ( and 3smax too).