Hi Forum, something i did a looong while ago. It needs an update to make it properly work in Unreal again. This is WIP and cleaning up stuff one did ages ago is "fun"... I will post the WIP HDA in a few days. Comments are welcome.
greetings
Olaf
Ambrosiussen
Aug. 26, 2021 19:13:54
Looking good Olaf! Happy to see you're participating
About the work.. Do you plan on shading it using textures? Would be nice to have some UVs and use a shader on it to get some subtle variations in roughness, color etc.
Darko Pracic
Aug. 27, 2021 03:27:47
Hey, Olaf! That's cool! Something to think about is how it should be turned into a shippable asset for a game. Usually, this type of asset is baked down to a texture on a plane. You can even go a bit fancier and add parallax occlusion in the Unreal material in order to give the texture some depth as well.