Redshift ramp without UV

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Hi,

Using Redshift to render and wanted to use a RSRamp node but it only seems to work with UVs which my model doesnt have as its a large scan.

Other Nodes like the noise nodes create without needing UVS. Is there a way to use maybe the rest attribute?

As a work around I created a attribute wrangle and mapped Cd to the bounding box of the mesh. I brought this into Redshift using the color user data node, means I have to go out of the material network to alter that ramp which isnt so handy.

Can anyone advise on a better way? I suck when it comes to rendering so thats why currently trying to level up.

Many thanks
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Joined: Feb. 2017
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Hey captainbuckfish,

why don't you apply a texture projection to your geometry? Other than that you can try the Labs gradient tool.
it creates a ramp via point colors.

cheers
CYTE
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